Example #1
0
 extern static void setHoveredColor(IntPtr scene, int cmp, Vec4 value);
Example #2
0
 extern static void setShadowmapCascades(IntPtr scene, int cmp, Vec4 value);
Example #3
0
 extern static void setNormalColor(IntPtr scene, int cmp, Vec4 value);
Example #4
0
 public extern static void PushStyleColor(int idx, Lumix.Vec4 color);