Example #1
0
        public LuaFileUtils()
        {
            instance = this;
#if UNITY_EDITOR
            beZip = AppConst.LuaBundleModeEditMode;
#else
            beZip = AppConst.LuaBundleMode;
#endif
        }
Example #2
0
 public virtual void Dispose()
 {
     if (LuaFileUtils.instance != null)
     {
         LuaFileUtils.instance = null;
         this.searchPaths.Clear();
         foreach (KeyValuePair <string, AssetBundle> current in this.zipMap)
         {
             current.Value.Unload(true);
         }
         this.zipMap.Clear();
     }
 }
        public virtual void Dispose()
        {
            if (instance != null)
            {
                instance = null;
                searchPaths.Clear();

                foreach (KeyValuePair <string, AssetBundle> iter in zipMap)
                {
                    iter.Value.Unload(true);
                }
                zipMap.Clear();
            }
        }
Example #4
0
 public virtual void Dispose()
 {
     if (LuaFileUtils.instance != null)
     {
         LuaFileUtils.instance = null;
         this.searchPaths.Clear();
         using (Dictionary <string, AssetBundle> .Enumerator enumerator = this.zipMap.GetEnumerator())
         {
             while (enumerator.MoveNext())
             {
                 KeyValuePair <string, AssetBundle> current = enumerator.get_Current();
                 current.get_Value().Unload(true);
             }
         }
         this.zipMap.Clear();
     }
 }
Example #5
0
 public LuaFileUtils()
 {
     instance = this;
 }
Example #6
0
 public LuaFileUtils()
 {
     instance = this;
 }
Example #7
0
        public virtual void Dispose()
        {
            if (instance != null)
            {
                instance = null;
                searchPaths.Clear();

                foreach (KeyValuePair<string, AssetBundle> iter in zipMap)
                {
                    iter.Value.Unload(true);
                }

                zipMap.Clear();
            }
        }
Example #8
0
 public LuaFileUtils()
 {
     instance = this;
     beZip    = AppConst.LuaBundleMode;
 }