Example #1
0
 internal LTextureList(LTextureList tiles)
 {
     this.autoExpand = tiles.autoExpand;
     this.values     = (LTextureObject[])CollectionUtils.CopyOf(tiles.values);
     this.count      = tiles.count;
     this.visible    = tiles.visible;
 }
Example #2
0
 public void AddAll(LTextureList t)
 {
     Capacity(this.count + t.count);
     System.Array.Copy((Array)(t.values), 0, (Array)(this.values), this.count, t.count);
     this.count += t.count;
 }
Example #3
0
 internal LTextureList(LTextureList tiles)
 {
     this.autoExpand = tiles.autoExpand;
     this.values = (LTextureObject[])CollectionUtils.CopyOf(tiles.values);
     this.count = tiles.count;
     this.visible = tiles.visible;
 }
Example #4
0
 public void AddAll(LTextureList t)
 {
     Capacity(this.count + t.count);
     System.Array.Copy((Array)(t.values), 0, (Array)(this.values), this.count, t.count);
     this.count += t.count;
 }