GetWindowSize() public static method

Gets the window size used internally in the library for a certain delivery method
public static GetWindowSize ( NetDeliveryMethod method ) : int
method NetDeliveryMethod
return int
Example #1
0
        // may be on user thread
        private NetSenderChannelBase CreateSenderChannel(NetMessageType tp)
        {
            NetSenderChannelBase chan;
            NetDeliveryMethod    method = NetUtility.GetDeliveryMethod(tp);
            int sequenceChannel         = (int)tp - (int)method;

            switch (method)
            {
            case NetDeliveryMethod.Unreliable:
            case NetDeliveryMethod.UnreliableSequenced:
                chan = new NetUnreliableSenderChannel(this, NetUtility.GetWindowSize(method));
                break;

            case NetDeliveryMethod.ReliableOrdered:
                chan = new NetReliableSenderChannel(this, NetUtility.GetWindowSize(method));
                break;

            case NetDeliveryMethod.ReliableSequenced:
            case NetDeliveryMethod.ReliableUnordered:
            default:
                chan = new NetReliableSenderChannel(this, NetUtility.GetWindowSize(method));
                break;
            }

            int channelSlot = (int)method - 1 + sequenceChannel;

            NetException.Assert(m_sendChannels[channelSlot] == null);
            m_sendChannels[channelSlot] = chan;

            return(chan);
        }
Example #2
0
        // may be on user thread
        private NetSenderChannelBase CreateSenderChannel(NetMessageType tp)
        {
            NetSenderChannelBase chan;

            lock (m_sendChannels)
            {
                NetDeliveryMethod method = NetUtility.GetDeliveryMethod(tp);
                int sequenceChannel      = (int)tp - (int)method;

                int channelSlot = (int)method - 1 + sequenceChannel;
                if (m_sendChannels[channelSlot] != null)
                {
                    // we were pre-empted by another call to this method
                    chan = m_sendChannels[channelSlot];
                }
                else
                {
                    switch (method)
                    {
                    case NetDeliveryMethod.Unreliable:
                    case NetDeliveryMethod.UnreliableSequenced:
                        chan = new NetUnreliableSenderChannel(this, NetUtility.GetWindowSize(method));
                        break;

                    case NetDeliveryMethod.ReliableOrdered:
                        chan = new NetReliableSenderChannel(this, NetUtility.GetWindowSize(method));
                        break;

                    case NetDeliveryMethod.ReliableSequenced:
                    case NetDeliveryMethod.ReliableUnordered:
                    default:
                        chan = new NetReliableSenderChannel(this, NetUtility.GetWindowSize(method));
                        break;
                    }
                    m_sendChannels[channelSlot] = chan;

                    // rebuild m_usedSendChannels
                    m_usedSendChannelsCount = 0;
                    for (int i = m_sendChannels.Length - 1; i >= 0; i--) // Reverse order so reliable messages are sent first
                    {
                        if (m_sendChannels[i] != null)
                        {
                            m_usedSendChannels[m_usedSendChannelsCount++] = m_sendChannels[i];
                        }
                    }
                }
            }

            return(chan);
        }
        /// <summary>
        /// Zero windowSize indicates that the channel is not yet instantiated (used)
        /// Negative freeWindowSlots means this amount of messages are currently queued but delayed due to closed window
        /// </summary>
        public void GetSendQueueInfo(NetDeliveryMethod method, int sequenceChannel, out int windowSize, out int freeWindowSlots)
        {
            int channelSlot = (int)method - 1 + sequenceChannel;
            var chan        = m_sendChannels[channelSlot];

            if (chan == null)
            {
                windowSize      = NetUtility.GetWindowSize(method);
                freeWindowSlots = windowSize;
                return;
            }

            windowSize      = chan.WindowSize;
            freeWindowSlots = chan.GetAllowedSends() - chan.m_queuedSends.Count;
            return;
        }
Example #4
0
        // may be on user thread
        private NetSenderChannelBase CreateSenderChannel(NetMessageType tp)
        {
            NetSenderChannelBase chan;

            lock (m_sendChannels)
            {
                NetDeliveryMethod method = NetUtility.GetDeliveryMethod(tp);
                int sequenceChannel      = (int)tp - (int)method;

                int channelSlot = (int)method - 1 + sequenceChannel;
                if (m_sendChannels[channelSlot] != null)
                {
                    // we were pre-empted by another call to this method
                    chan = m_sendChannels[channelSlot];
                }
                else
                {
                    switch (method)
                    {
                    case NetDeliveryMethod.Unreliable:
                    case NetDeliveryMethod.UnreliableSequenced:
                        chan = new NetUnreliableSenderChannel(this, NetUtility.GetWindowSize(method), method);
                        break;

                    case NetDeliveryMethod.ReliableOrdered:
                        chan = new NetReliableSenderChannel(this, NetUtility.GetWindowSize(method));
                        break;

                    case NetDeliveryMethod.Unknown:
                    case NetDeliveryMethod.ReliableSequenced:
                    case NetDeliveryMethod.ReliableUnordered:
                    default:
                        chan = new NetReliableSenderChannel(this, NetUtility.GetWindowSize(method));
                        break;
                    }
                    m_sendChannels[channelSlot] = chan;
                }
            }

            return(chan);
        }