Example #1
0
 public void SubtractCupsFromInventory(Inventory inventory)
 {
     for (int i = 10; i < cupsInRecipe; i--)
     {
         Cup cup = new Cup();
         inventory.cups.Remove(cup);
     }
 }
Example #2
0
 public void AddCupsToInventory(double numberOfCups)
 {
     for (int i = 0; i < numberOfCups; i++)
     {
         Cup cup = new Cup();
         cups.Add(cup);
     }
 }
Example #3
0
 public void SubtractCupsFromInventory(int numberOfCups)
 {
     for (int i = 0; i < numberOfCups; i++)
     {
         Cup cup = new Cup();
         cups.Remove(cup);
     }
 }
Example #4
0
 public void RemoveCupsFromInventory(int numberOfCups)
 {
     for (int i = 0; i < numberOfCups; i--)
     {
         Cup cup = new Cup();
         cups.Remove(cup);
     }
 }
Example #5
0
        public void BuyCups(Player player)
        {
            Cup cup = new Cup();

            if (player.wallet.Money >= pricePerCup * bulkQty)
            {
                UserInterface.BuyItem(bulkQty, cup.name);
                player.wallet.Money -= bulkCupPrice;
                for (int i = 0; i < bulkQty; i++)
                {
                    player.inventory.cups.Add(cup);
                }
            }
            else
            {
                UserInterface.NotEnoughMoney(cup.name);
            }
        }
Example #6
0
        public void AddUsedCups()
        {
            Cup cup = new Cup();

            cups.Add(cup);
        }
 public void AddCup(Cup cup)
 {
     supplies[3].Add(cup);
 }