Example #1
0
        public Game1()
        {
            DEATH_COUNTER = 0;
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            curLevel = LevelState.Start;

            level1 = new Level1(this);
            level2 = new Level2(this);
            level3 = new Level3(this);
            level4 = new Level.Level4(this);
            level5 = new Level.Level5(this);
            level6 = new Level.Level6(this);
        }
Example #2
0
        public Game1()
        {
            DEATH_COUNTER         = 0;
            graphics              = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            curLevel = LevelState.Start;

            level1 = new Level1(this);
            level2 = new Level2(this);
            level3 = new Level3(this);
            level4 = new Level.Level4(this);
            level5 = new Level.Level5(this);
            level6 = new Level.Level6(this);
        }