public static void WritePlayerID(this PacketWriter writer, PlayerID clientId)
 {
     writer.WriteUInt64((uint)clientId);
 }
 public static void WriteEventSourceType(this PacketWriter writer, EventSourceType data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteTeamID(this PacketWriter writer, TeamID temaId)
 {
     writer.WriteUInt32((uint)temaId);
 }
 public static void WriteTargetingType(this PacketWriter writer, TargetingType data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteOrderType(this PacketWriter writer, OrderType data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteTipCommand(this PacketWriter writer, TipCommand data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteHealthBarType(this PacketWriter writer, HealthBarType data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteScoreCategory(this PacketWriter writer, ScoreCategory data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteCapturePointUpdateCommand(this PacketWriter writer, CapturePointUpdateCommand data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteVisibilityTeam(this PacketWriter writer, VisibilityTeam data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteScoreEvent(this PacketWriter writer, ScoreEvent data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteAudioVOComponentEvent(this PacketWriter writer, AudioVOComponentEvent data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteContextualEmoteFlags(this PacketWriter writer, ContextualEmoteFlags data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteDrawPathMode(this PacketWriter writer, DrawPathMode data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WritePARState(this PacketWriter writer, PARState data)
 {
     writer.WriteUInt32((uint)data);
 }
 public static void WriteInputLockFlags(this PacketWriter writer, InputLockFlags data)
 {
     writer.WriteUInt32((uint)data);
 }
 public static void WriteNetTeam(this PacketWriter writer, NetTeam temaId)
 {
     writer.WriteUInt32((uint)temaId);
 }
 public static void WriteNetNodeID(this PacketWriter writer, NetNodeID nodeID)
 {
     writer.WriteByte((byte)nodeID);
 }
 public static void WriteTipID(this PacketWriter writer, TipID data)
 {
     writer.WriteUInt32((uint)data);
 }
 public static void WriteQuestEvent(this PacketWriter writer, QuestEvent data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteGameFeatures(this PacketWriter writer, GameFeatures data)
 {
     writer.WriteUInt64((ulong)data);
 }
 public static void WriteQuestType(this PacketWriter writer, QuestType data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteSpectatorChunkType(this PacketWriter writer, SpectatorChunkType data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteFlexID(this PacketWriter writer, ParticleFlexID data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteHitResult(this PacketWriter writer, HitResult data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteAnimationFlags(this PacketWriter writer, AnimationFlags data)
 {
     writer.WriteUInt32((uint)data);
 }
 public static void WriteChatType(this PacketWriter writer, ChatType chatType)
 {
     writer.WriteUInt32((uint)chatType);
 }
 public static void WriteParticleAttachType(this PacketWriter writer, ParticleAttachType data)
 {
     writer.WriteByte((byte)data);
 }
 public static void WriteDamageSource(this PacketWriter writer, DamageSource type)
 {
     writer.WriteUInt32((uint)type);
 }
 public static void WriteLookAtType(this PacketWriter writer, LookAtType data)
 {
     writer.WriteByte((byte)data);
 }