Example #1
0
 protected override void ResetState()
 {
     IsNew          = false;
     IsDirty        = false;
     _EventFrames   = null;
     _Attributes    = null;
     _Template      = null;
     _CategoryNames = null;
 }
Example #2
0
 private void ResetState()
 {
     _IsNew         = false;
     _IsDirty       = false;
     _IsDeleted     = false;
     _EventFrames   = null;
     _Attributes    = null;
     _Template      = null;
     _CategoryNames = null;
 }
Example #3
0
 protected override void ResetState()
 {
     IsNew       = false;
     IsDirty     = false;
     _Elements   = null;
     _Attributes = null;
     _Template   = null;
     _Categories = null;
     _Parent     = null;
 }
Example #4
0
 private void ResetState()
 {
     _IsNew      = false;
     _IsDirty    = false;
     _IsDeleted  = false;
     _Elements   = null;
     _Attributes = null;
     _Template   = null;
     _Categories = null;
     _Parent     = null;
 }