Example #1
0
        private void LateUpdate()
        {
            // If we aren't loaded or we're not wanting to unload then do nothing
            if (!_isLoaded || _unloadTime == 0)
            {
                return;
            }

            // If we're past the unload time then unload
            if (System.Diagnostics.Stopwatch.GetTimestamp() <= _unloadTime)
            {
                return;
            }

            // Disable the maps
            if (OnDemandStorage.DisableBodyPqs(sphere.name))
            {
                Debug.Log("[OD] Disabling Body " + sphere.name + ": " + _isLoaded);
            }

            _isLoaded = false;
        }