public static void SetOutputRateNew(
            App game,
            int orbitalId,
            string panelName,
            string valueStr)
        {
            PlanetInfo planetInfo          = game.GameDatabase.GetPlanetInfo(orbitalId);
            ColonyInfo colonyInfoForPlanet = game.GameDatabase.GetColonyInfoForPlanet(orbitalId);

            Colony.OutputRate rate = Colony.OutputRate.Trade;
            if (panelName.Contains("partInfraSlider"))
            {
                rate = Colony.OutputRate.Infra;
            }
            else if (panelName.Contains("partTerraSlider"))
            {
                rate = Colony.OutputRate.Terra;
            }
            else if (panelName.Contains("partShipConSlider"))
            {
                rate = Colony.OutputRate.ShipCon;
            }
            else if (panelName.Contains("partOverDevelopment"))
            {
                rate = Colony.OutputRate.OverDev;
            }
            float outputRate = StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(valueStr));

            Colony.SetOutputRate(game.GameDatabase, game.AssetDatabase, ref colonyInfoForPlanet, planetInfo, rate, outputRate);
            game.GameDatabase.UpdateColony(colonyInfoForPlanet);
        }
Example #2
0
 protected override void OnPanelMessage(string panelName, string msgType, string[] msgParams)
 {
     if (this._piechart.TryPanelMessage(panelName, msgType, msgParams, PanelBinding.PanelMessageTargetFlags.Self))
     {
         return;
     }
     if (msgType == "slider_value")
     {
         if (this.SelectedObject == StarSystemDetailsUI.StarItemID)
         {
             return;
         }
         if (StarSystemDetailsUI.IsOutputRateSlider(panelName))
         {
             StarSystemDetailsUI.SetOutputRate(this.App, this.SelectedObject, panelName, msgParams[0]);
             StarSystemUI.SyncColonyDetailsWidget(this.App.Game, "colonyDetailsWidget", this.SelectedObject, "");
         }
         else if (panelName == "partOverharvestSlider")
         {
             ColonyInfo colonyInfoForPlanet = this.App.GameDatabase.GetColonyInfoForPlanet(this.SelectedObject);
             colonyInfoForPlanet.OverharvestRate = StarSystemDetailsUI.SliderValueToOutputRate(int.Parse(msgParams[0]));
             this.App.GameDatabase.UpdateColony(colonyInfoForPlanet);
             StarSystemUI.SyncColonyDetailsWidget(this.App.Game, "colonyDetailsWidget", this.SelectedObject, "");
         }
         else
         {
             if (!(panelName == "gameEmpireResearchSlider"))
             {
                 return;
             }
             StarMapState.SetEmpireResearchRate(this.App.Game, msgParams[0], this._piechart);
         }
     }
     else if (msgType == "button_clicked")
     {
         if (panelName == "gameEmpireSummaryButton")
         {
             this.App.SwitchGameState <EmpireSummaryState>();
         }
         else if (panelName == "btnAbandon")
         {
             this._confirmAbandon = this.App.UI.CreateDialog((Dialog) new GenericQuestionDialog(this.App, "@UI_DIALOGCONFIRMABANDON_TITLE", "@UI_DIALOGCONFIRMABANDON_DESC", "dialogGenericQuestion"), null);
         }
         else
         {
             if (!(panelName == "btnSystemOpen"))
             {
                 return;
             }
             bool isOpen = !this.App.GameDatabase.GetStarSystemInfo(this.CurrentSystem).IsOpen;
             this.App.GameDatabase.UpdateStarSystemOpen(this.CurrentSystem, isOpen);
             this.App.UI.SetVisible("SystemDetailsWidget.ClosedSystem", !isOpen);
             this.App.Game.OCSystemToggleData.SystemToggled(this.App.LocalPlayer.ID, this.CurrentSystem, isOpen);
         }
     }
     else
     {
         if (!(msgType == "dialog_closed") || !(panelName == this._confirmAbandon) || !bool.Parse(msgParams[0]))
         {
             return;
         }
         PlanetInfo planetInfo = this.App.GameDatabase.GetPlanetInfo(this.SelectedObject);
         if (planetInfo == null)
         {
             return;
         }
         GameSession.AbandonColony(this.App, this.App.GameDatabase.GetColonyInfoForPlanet(planetInfo.ID).ID);
     }
 }