Inheritance: KBEngine.GameObject
Example #1
0
    public GameObject ChooseShip(KBEngine.Entity entity)
    {
        if (entity == null || entity.className != "Avatar")
        {
            return(null);
        }

        KBEngine.Avatar avatar = (KBEngine.Avatar)entity;
        Debug.Log(name + ",world::ChooseShip,avatar.level:" + avatar.level);

        if (avatar.level == 1)
        {
            return(ship1Perfab);
        }
        else if (avatar.level == 2)
        {
            return(ship2Perfab);
        }
        else if (avatar.level == 3)
        {
            return(ship3Perfab);
        }

        return(null);
    }
    public void createPlayer()
    {
        if (player != null)
        {
            return;
        }

        if (KBEngineApp.app.entity_type != "Avatar")
        {
            return;
        }

        KBEngine.Avatar avatar = (KBEngine.Avatar)KBEngineApp.app.player();
        if (avatar == null)
        {
            Debug.Log("wait create(palyer)!");
            return;
        }

        float y = avatar.position.y;

        if (avatar.isOnGround)
        {
            y = 1.3f;
        }

        player = Instantiate(avatarPerfab, new Vector3(avatar.position.x, y, avatar.position.z),
                             Quaternion.Euler(new Vector3(avatar.direction.y, avatar.direction.z, avatar.direction.x))) as UnityEngine.GameObject;

        player.GetComponent <GameEntity>().entityDisable();
        avatar.renderObj = player;
        ((UnityEngine.GameObject)avatar.renderObj).GetComponent <GameEntity>().isPlayer = true;
    }
Example #3
0
    public void dialog_setContent(Int32 talkerId, List <object> dialogIds, List <object> dialogsTitles, string title, string body, string sayname)
    {
        KBEngine.Entity entity = KBEngineApp.app.player();
        KBEngine.Avatar avatar = null;
        if (entity != null && entity.className == "Avatar")
        {
            avatar = (KBEngine.Avatar)entity;
        }

        List <string>      titles  = new List <string>();
        List <UnityAction> actions = new List <UnityAction>();

        for (int i = 0; i < dialogsTitles.Count; i++)
        {
            titles.Add((string)dialogsTitles[i]);
            UInt32 dialogId = (UInt32)dialogIds[i];
            actions.Add(() => avatar.dialog(talkerId, dialogId));
        }
        if (titles.Count > 0)
        {
            MenuBox.Show
            (
                titles,
                actions,
                sayname + ": " + body
            );
        }
    }
Example #4
0
    public void onMineDestroy(KBEngine.Entity entity, Int32 CollisionID, UInt16 explodeTime)
    {
        if (gameObject == null || entity.renderObj == null || entity.className != "Mine")
        {
            return;
        }

        UnityEngine.GameObject.Destroy((UnityEngine.GameObject)entity.renderObj);
        entity.renderObj = null;

        KBEngine.Avatar collisioner = (KBEngine.Avatar)KBEngineApp.app.findEntity(CollisionID);
        if (collisioner == null)
        {
            Debug.Log("collisioner not in your world!");
            return;
        }
        string perfabName = "";

        if (collisioner.level == 1)
        {
            perfabName = "character/daoju/effect/prefab/spacecraft_zhadan02baozha";
        }
        else if (collisioner.level == 2)
        {
            perfabName = "character/daoju/effect/prefab/spacecraft_zhadan02baozha";
        }
        else if (collisioner.level == 3)
        {
            perfabName = "character/daoju/effect/prefab/spacecraft_zhadan02baozha";
        }

        addEffect(collisioner.position, collisioner.direction, perfabName, explodeTime);

        Debug.Log("World::onMineDestroy: " + entity.id + ",className:" + entity.className);
    }
Example #5
0
    private void OnGUI()
    {
        GUI.Label(new Rect(80, 90, 320, 20), "MousePos=" + _mousePos.ToString());
        GUI.Label(new Rect(80, 110, 320, 20), "LookPos=" + _lookPos.ToString());

        strSpaceId = GUI.TextField(new Rect(80, 130, 45, 24), strSpaceId);
        if (GUI.Button(new Rect(130, 130, 60, 24), "传送"))
        {
            byte spaceId;
            if (byte.TryParse(strSpaceId, out spaceId))
            {
                KBEngine.Avatar avatar = (KBEngine.Avatar)KBEngineApp.app.player();
                if (avatar != null)
                {
                    avatar.teleport(spaceId);
                }
            }
        }

        UnityEngine.GameObject obj = UnityEngine.GameObject.Find("player(Clone)");
        if (obj != null)
        {
            GUI.Label(new Rect(240, 20, 400, 100), "id=" + KBEngineApp.app.entity_id + ", position=" + obj.transform.position.ToString());
            Camera.main.fieldOfView = GUI.VerticalSlider(new Rect(Screen.width - 140, 20, 100, 400), Camera.main.fieldOfView, 90.0f, 10.0f);
        }
    }
Example #6
0
    public void SetBagItemPos(UnityEngine.GameObject surface, UnityEngine.GameObject old)
    {
        Debug.LogWarning("setBagItemPos");
        Monitor.Enter(KBEngineApp.app.entities);
        KBEngine.Avatar player    = (KBEngine.Avatar)KBEngineApp.app.player();
        UInt64          serialnum = itemsDic[old];
        FrameBagIndex   new_fbi   = frameBagDic[surface];

        player.setBagItemPos(serialnum, new_fbi.FrameIndex, new_fbi.BagIndex);
        Monitor.Exit(KBEngineApp.app.entities);
        Byte   frame    = 0;
        UInt16 bagindex = 0;

        foreach (var v in KnapSackInfo.inst.allKanpItems)
        {
            foreach (var mv in v.Value)
            {
                if (mv.Value.serialnum == serialnum)
                {
                    frame    = v.Key;
                    bagindex = mv.Key;
                }
            }
        }
        KnapsakItem ksi = KnapSackInfo.inst.allKanpItems[frame][bagindex];

        KnapSackInfo.inst.allKanpItems[frame].Remove(bagindex);
        ksi.bagFrameIndex = new_fbi.FrameIndex;
        ksi.bagItemIndex  = new_fbi.BagIndex;
        KnapSackInfo.inst.allKanpItems[new_fbi.FrameIndex].Add(new_fbi.BagIndex, ksi);
    }
Example #7
0
 void PickUpItem()
 {
     Monitor.Enter(KBEngineApp.app.entities);
     KBEngine.Avatar player = (KBEngine.Avatar)KBEngineApp.app.player();
     player.pickUpRequest(seo.kbentity.id);
     Monitor.Exit(KBEngineApp.app.entities);
 }
        private void CreateSceneCallBackAction()
        {
            IsSceneLoadComplete = true;
            SingletonGather.UiManager.TryGetOrCreatePanel("SceneLoadPanel").SetActive(false);
            KBEngine.Avatar avatar = (KBEngine.Avatar)KBEngineApp.app.player();
            if (avatar == null)
            {
                Debug.LogError("onMainAvatarEnterSpace:avatar == null!");
                return;
            }

            var gamePanel = SingletonGather.UiManager.TryGetOrCreatePanel("GamePanel").GetComponent <GamePanel>();

            if (gamePanel != null)
            {
                gamePanel.OnMainAvatarActive(avatar);
            }

            var playerDialogPanel = SingletonGather.UiManager.TryGetOrCreatePanel("PlayerDialogPanel").GetComponent <PlayerDialogPanel>();//聊天窗口

            if (playerDialogPanel != null)
            {
                playerDialogPanel.OnMainAvatarActive(avatar);
            }

            if (PlayerInputController.instance)
            {
                PlayerInputController.instance.gameObject.SetActive(true);
            }
            SingletonGather.UiManager.Canvas.ToString();
            PlayerTarget.Instance.ToString();
            ObjectSelectManager.Instance.ToString();
            ClientApp.Instance.DelayExecuteRepeating(DetectRenderObj, 0, 4);
        }
Example #9
0
        void CreatePlayer()
        {
            Debug.Log("SyncManager::CreatePlayer.count:" + GameData.Instance.RoomPlayers.Count);

            for (int i = 0; i < GameData.Instance.RoomPlayers.Count; i++)
            {
                KBEngine.Avatar player = GameData.Instance.RoomPlayers[i];

                if (player.component1.isWathcher > 0)
                {
                    continue;
                }

                //TSVector bronPosition = new TSVector(-3 + (i - 1) * 4, 1, 16);

                GameObject perfab = SyncedInstantiate(playerPerfab, player.position.ToTSVector(), new TSQuaternion(0, 0, 0, 1));

                Debug.Log("SyncManager::CreatePlayer.player.renderObj:" + (perfab == null? "Null": perfab.name)
                          + ",position:" + perfab.transform.position);

                PlayerContorl playerScript = perfab.AddComponent <PlayerContorl>();
                playerScript.owner = player;

//                 GameEntity gameEntity = perfab.AddComponent<GameEntity>();
//                 gameEntity.entity = player;
//                 gameEntity.name = player.className + "_" + player.id;
//
//                 gameEntity.isPlayer = true;
//                 gameEntity.isAvatar = true;
                player.renderObj = perfab;
            }
        }
        void CreatePlayer()
        {
            Debug.Log("SyncManager::CreatePlayer.count:" + GameData.Instance.RoomPlayers.Count);

            for (int i = 0; i < GameData.Instance.RoomPlayers.Count; i++)
            {
                KBEngine.Avatar player = GameData.Instance.RoomPlayers[i];

                TSVector position  = new TSVector(player.position.x, player.position.y, player.position.z);
                TSVector direciton = new TSVector(0, 180, 0);
                //Debug.Log("SyncManager::CreatePlayer.player.position:"+ player.position + ",direciton:"+ player.direction);

                GameObject perfab = SyncedInstantiate(playerPerfab, position, TSQuaternion.Euler(direciton));

                Debug.Log("SyncManager::CreatePlayer.player.renderObj:" + (perfab == null ? "Null" : perfab.name)
                          + ",position:" + perfab.transform.position + ",direction:" + perfab.transform.eulerAngles);

                perfab.name = player.className + "_" + player.id;
                PlayerBehaviour playerScript = perfab.AddComponent <PlayerBehaviour>();
                playerScript.owner = player;
                player.renderObj   = perfab;
                playerBehaviours.Add(player.id, playerScript);

                if (player.isPlayer())
                {
                    cameraTransform.GetComponent <CamerFllown>().AttachTarget(perfab.transform);
                    cameraTransform.transform.parent = perfab.transform;
                }
            }
        }
    public void onLoginSuccessfully(UInt64 rndUUID, Int32 eid, KBEngine.Avatar accountEntity)
    {
        Debug.Log("accountText.text:" + accountText.text);
        ShowTips(new Vector2(10.2f, 228), "Welcome " + accountText.text);

        ActivePanel(PanelType.Room);
    }
Example #12
0
    void OnGUI()
    {
        if (ui_state == 1)
        {
            onSelAvatarUI();
        }
        else if (ui_state == 2)
        {
            createPlayer();
            if (showReliveGUI)
            {
                if (GUI.Button(new Rect(Screen.width / 2 - 100, Screen.height / 2, 200, 30), "Relive(复活)"))
                {
                    if (KBEngineApp.app.entity_type == "Avatar")
                    {
                        KBEngine.Avatar avatar = (KBEngine.Avatar)KBEngineApp.app.player();
                        if (avatar != null)
                        {
                            avatar.relive(1);
                        }
                    }
                }
            }
        }
        else
        {
            onLoginUI();
        }

        GUI.contentColor = labelColor;
        GUI.Label(new Rect((Screen.width / 2) - 100, 40, 400, 100), labelMsg);
    }
Example #13
0
    public void InitShipAttri(KBEngine.Avatar avatar)
    {
        if (gameObject == null || player == null || avatar == null)
        {
            return;
        }

        ShipBase shipScript = player.GetComponent <ShipBase>();

        if (shipScript == null)
        {
            Debug.LogError("shipScript not found!!");
            return;
        }
        shipScript._attri.Id = avatar.id;

        GameEntity gameScript = player.GetComponent <GameEntity>();

        if (gameScript == null)
        {
            Debug.LogError("gameScript not found!!");
            return;
        }

        gameScript.isPlayer = true;
        gameScript.entityEnable();
        player.name = avatar.className + "_" + avatar.id;

        avatar.renderObj = player;
    }
Example #14
0
    private void InstanceUnLoadObj(KBEngine.Entity entity)
    {
        if (entity.className == "Avatar")
        {
            KBEngine.Avatar avatar = (KBEngine.Avatar)entity;

            GameObject obj = (GameObject)Resources.Load("Prefabs/AvatarPlayer");
            obj = Instantiate(obj, avatar.position, Quaternion.identity) as UnityEngine.GameObject;
            SpaceData.Instance.SpacePlayers.Add(((KBEngine.Avatar)entity).componentFrameSync);
            SpaceData.Instance.SpacePlayers = SpaceData.Instance.SpacePlayers.OrderBy(s => s.seatNo).ToList();


            if (avatar.teamID == CommonConfigs.RED_TEAM_ID)
            {
                //变换头发
            }
            obj.transform.forward = avatar.direction;

            if (entity.isPlayer())
            {
                AvatarPlayer      = obj;
                AvatarPlayer.name = PlayerCommonName.AvatarPlayerName;

                AddCameraFllow();
                AddController();
                // Debug.Log("entity_entity_entity:::" + entity.id + ",CurWeapon:::" + GameManager.Instance.CurWeapon);
            }
            FrameSyncManager.InitPlayerBehaviour(obj, avatar);
            entity.renderObj = obj;
            AddBattleRelateData(entity, obj);
            Debug.Log("name::" + avatar.name + " ,entity.id::" + entity.id + " ,position::" + avatar.position + ",direction::" + avatar.direction);
            return;
        }
    }
Example #15
0
    public void createPlayer()
    {
        //if (player != null)
        //	return;
        if (sEntityManager.GetInstance().isSelfCreated())
        {
            return;
        }

        if (KBEngineApp.app.entity_type != "Avatar")
        {
            return;
        }

        KBEngine.Avatar avatar = (KBEngine.Avatar)KBEngineApp.app.player();
        if (avatar == null)
        {
            Debug.Log("wait create(palyer)!");
            return;
        }

        //float y = avatar.position.y;
        //if(avatar.isOnGround)
        //	y = 1.3f;
        Debug.Log("server pos:" + avatar.position);
        Vector3 startpos = new Vector3(0.0f, 0.0f, 0.0f);

        sEntityManager.GetInstance().createSelf(avatar.id, avatar.position);
        //player = Instantiate(avatarPerfab, new Vector3(avatar.position.x, y, avatar.position.z),
        //                   Quaternion.Euler(new Vector3(avatar.direction.y, avatar.direction.z, avatar.direction.x))) as UnityEngine.GameObject;

        //player.GetComponent<GameEntity>().entityDisable();
        //avatar.renderObj = player;
        //((UnityEngine.GameObject)avatar.renderObj).GetComponent<GameEntity>().isPlayer = true;
    }
Example #16
0
 public void giveUp()
 {
     KBEngine.Avatar avatar = KBEngineApp.app.player() as KBEngine.Avatar;
     if (avatar != null)
     {
         avatar.cellCall("reqGiveUp");
     }
 }
Example #17
0
 public void useItem()
 {
     KBEngine.Avatar p = (KBEngine.Avatar)KBEngineApp.app.player();
     if (p != null)
     {
         p.useItemRequest(item.itemIndex);
         deactivateTooltip();
     }
 }
Example #18
0
 public void dropItem()
 {
     KBEngine.Avatar p = (KBEngine.Avatar)KBEngineApp.app.player();
     if (p != null)
     {
         p.dropRequest(item.itemUUID);
         deactivateTooltip();
     }
 }
Example #19
0
    public void onAvatarEnterWorld(UInt64 rndUUID, Int32 eid, KBEngine.Avatar avatar)
    {
        if (!avatar.isPlayer())
        {
            return;
        }

        Debug.Log("loading scene...");
    }
    public void AvatarReady(KBEngine.Avatar avatar)
    {
        Debug.Log("AvatarReady.id:" + avatar.id);
        GameData.Instance.localPlayer = avatar;
        RecvGetAchieve();

        //发送查询
        KBEngine.Event.fireIn("reqSpaceList", new object[] { });
    }
Example #21
0
    public void AccountEnterWorld(int eid, KBEngine.Avatar account)
    {
        TankManager tm = new TankManager();

        tm.SetAvatar(account);
        g_tankDict.Add(account.id, tm);
        g_tankList.Add(tm);
        g_tankList.Sort((x, y) => x.m_roomNo.CompareTo(y.m_roomNo));
    }
Example #22
0
 public void onAvatarControlled(KBEngine.Avatar avatar, bool isControlled_)
 {
     Debug.LogErrorFormat("Avatar id {0} iscontroller {1}", avatar.id, isControlled_);
     // if (isControlled_)
     // {
     //     GameObject tGO = avatar.renderObj as GameObject;
     //     tGO.AddComponent<AutoMove>();
     //     tGO.GetComponent<Collider>().enabled = false;
     // }
 }
Example #23
0
    public void onAvatarEnterWorld(UInt64 rndUUID, Int32 eid, KBEngine.Avatar avatar)
    {
        if (!avatar.isPlayer())
        {
            return;
        }

        //UI.inst.info("loading scene...(加载场景中...)");
        Debug.Log("loading scene...(加载场景中...)");
    }
Example #24
0
    public void onAvatarEnterWorld(UInt64 rndUUID, Int32 eid, KBEngine.Avatar avatar)
    {
        Debug.Log("onAvatarEnterWorld");
        if (!avatar.isPlayer())
        {
            return;
        }

        sNetworkOutOfWorld.inst.info("loading scene...(加载场景中...)");
        Debug.Log("loading scene...");
    }
Example #25
0
    public void onBagItemDoubleClick(UnityEngine.GameObject go)
    {
        Debug.Log("double click");
        //FrameBagIndex fbi = frameBagDic[go.transform.parent.gameObject];
        //KnapsakItem ki = KnapSackInfo.inst.allKanpItems[fbi.FrameIndex][fbi.BagIndex];
        //ki.OnUse();
        UInt64 serialnum = go.GetComponent <knapsackDragDropItem>().serialnum;

        KBEngine.Avatar player = (KBEngine.Avatar)KBEngineApp.app.player();
        player.baseCall("ItemUse", new object[] { serialnum });
    }
Example #26
0
    public void SetAvatar(KBEngine.Avatar tAccount)
    {
        m_avatar      = tAccount;
        m_eid         = tAccount.id;
        m_roomNo      = tAccount.roomNo;
        m_avatarName  = tAccount.name;
        isPlayer      = tAccount.isPlayer;
        m_curPropType = EPropType.ept_None;

        Debug.LogErrorFormat("onEnterWorld,{0} is Player: {1} ", m_avatarName, isPlayer);
    }
Example #27
0
 //点击使用
 public void OnPointerDown(PointerEventData data)
 {
     UnityEngine.GameObject itemobject = inventory.getItemGameObject(itemId);
     if (itemobject != null)
     {
         KBEngine.Avatar p = (KBEngine.Avatar)KBEngineApp.app.player();
         if (p != null)
         {
             p.useItemRequest(itemobject.GetComponent <ItemOnObject>().item.itemIndex);
         }
     }
 }
Example #28
0
    public void ReplaceBagItemPos(UnityEngine.GameObject newItem, UnityEngine.GameObject oldItem)
    {
        Debug.LogWarning("setBagItemPos");
        Monitor.Enter(KBEngineApp.app.entities);
        KBEngine.Avatar player        = (KBEngine.Avatar)KBEngineApp.app.player();
        UInt64          old_serialnum = itemsDic[oldItem];
        UInt64          new_serialnum = itemsDic[newItem];

        player.rePlaceBagItemPos(new_serialnum, old_serialnum);
        Monitor.Exit(KBEngineApp.app.entities);
        Byte   new_frame    = 0;
        UInt16 new_bagindex = 0;

        foreach (var v in KnapSackInfo.inst.allKanpItems)
        {
            foreach (var mv in v.Value)
            {
                if (mv.Value.serialnum == new_serialnum)
                {
                    new_frame    = v.Key;
                    new_bagindex = mv.Key;
                }
            }
        }
        KnapsakItem new_ksi = KnapSackInfo.inst.allKanpItems[new_frame][new_bagindex];

        KnapSackInfo.inst.allKanpItems[new_frame].Remove(new_bagindex);

        Byte   old_frame    = 0;
        UInt16 old_bagindex = 0;

        foreach (var v in KnapSackInfo.inst.allKanpItems)
        {
            foreach (var mv in v.Value)
            {
                if (mv.Value.serialnum == old_serialnum)
                {
                    old_frame    = v.Key;
                    old_bagindex = mv.Key;
                }
            }
        }
        KnapsakItem old_ksi = KnapSackInfo.inst.allKanpItems[old_frame][old_bagindex];

        KnapSackInfo.inst.allKanpItems[old_frame].Remove(old_bagindex);

        old_ksi.bagFrameIndex = new_frame;
        old_ksi.bagItemIndex  = new_bagindex;
        new_ksi.bagFrameIndex = old_frame;
        new_ksi.bagItemIndex  = old_bagindex;
        KnapSackInfo.inst.allKanpItems[old_frame].Add(old_bagindex, new_ksi);
        KnapSackInfo.inst.allKanpItems[new_frame].Add(new_bagindex, old_ksi);
    }
Example #29
0
 public void endRound()
 {
     if (state == 0)
     {
         return;
     }
     KBEngine.Avatar avatar = KBEngineApp.app.player() as KBEngine.Avatar;
     if (avatar != null)
     {
         avatar.cellCall("reqEndRound");
     }
 }
Example #30
0
    public void onAvatarEnterWorld(UInt64 rndUUID, Int32 eid, KBEngine.Avatar avatar)
    {
        if (!avatar.isPlayer())
        {
            return;
        }

        UI.inst.info("loading scene...(加载场景中...)");
        Debug.Log("loading scene...");

        //       TriggerEvent((int)EVENT_ID.EVENT_CREAT_PLAYER);
    }