Example #1
0
 static void Main(string[] args)
 {
     Safe mySafe = new Safe();
     Owner Bobby = new Owner();
     JewelThief Anddic = new JewelThief();
     Anddic.OpenSafe(mySafe, Bobby);
     Console.ReadKey();
 }
Example #2
0
 static void Main(string[] args)
 {
     Owner owner = new Owner();
     Safe safe = new Safe();
     JewelThief jewelThief = new JewelThief();
     jewelThief.OpenSafe(safe, owner);
     Console.ReadKey();
 }
Example #3
0
 static void Main(string[] args)
 {
     SafeOwner owner = new SafeOwner();
     Safe safe = new Safe();
     JewelThief jewelThief = new JewelThief();
     jewelThief.OpenSafe(safe, owner);
     Console.ReadKey(true);
 }
Example #4
0
        static void Main(string[] args)
        {
            Safe       mySafe = new Safe();
            Owner      Bobby  = new Owner();
            JewelThief Anddic = new JewelThief();

            Anddic.OpenSafe(mySafe, Bobby);
            Console.ReadKey();
        }
Example #5
0
        static void Main(string[] args)
        {
            Owner owner = new Owner();
            Safe safe = new Safe();

            JewelThief jewelThief = new JewelThief();
            jewelThief.OpenSafe(safe, owner);

            // ReadKey waits for the user to press a key. It keeps the program from ending.
            Console.ReadKey();
        }
        static void Main(string[] args)
        {
            Owner owner = new Owner();
            Safe  safe  = new Safe();

            JewelThief jewelThief = new JewelThief();

            jewelThief.OpenSafe(safe, owner);

            // ReadKey waits for the user to press a key. It keeps the program from ending.
            Console.ReadKey();
        }
Example #7
0
        static void Main(string[] args)
        {
            Owner owner = new Owner();
            Safe  safe  = new Safe();

            Locksmith locksmith = new Locksmith();

            locksmith.OpenSafe(safe, owner);

            JewelThief jewelThief = new JewelThief();

            jewelThief.OpenSafe(safe, owner);

            Console.ReadKey();
        }