Example #1
0
        private void Awake()
        {
            cachedRigidbody2D = GetComponent <Rigidbody2D>();
            cachedDriver      = GetComponent <EnemyDriver>();

            if (!Target)
            {
                Target = GetComponent <TargetTransform>();
            }
        }
Example #2
0
 private void Awake()
 {
     cachedObstacle = GetComponent <Obstacle>();
     cachedTarget   = GetComponent <TargetTransform>();
     objectPooler   = GameObject.FindWithTag("ObjectPooler").GetComponent <ObjectPooler>();
 }
Example #3
0
 private void Awake()
 {
     vehicle       = GetComponent <Vehicle>();
     target        = GetComponent <TargetTransform>();
     isInitialized = true;
 }