Example #1
0
 public WindowUI(SpritesManager sprites, Vector2f initPos)
 {
     _sprites = sprites;
     _window  = new RenderWindow(new VideoMode(1600, 900), "Last Bastion", Styles.Default);
     _window.SetFramerateLimit(200);
     _view = new ViewUI(this, initPos);
 }
 public AnimationsManager(WindowUI window, SpritesManager spritesManager)
 {
     _window        = window;
     _animationList = new Dictionary <string, List <string> >();
 }
Example #3
0
 public MapUI(SpritesManager sprites, RenderWindow window)
 {
     _sprites = sprites;
     _window  = window;
 }