Example #1
0
 public static void Update(FixedCamera data, Vector3 charPos, int distance)
 {
     //75.0f
     data.Zoom();
     data.Position = Engine.TempVector3(charPos.X, (charPos.Y + 15.0f + distance / 3) - ((data._CurrentScrollValue / 60)), charPos.Z + 80.0f + distance - (data._CurrentScrollValue / 30));
     data.View = Matrix.CreateLookAt(data.Position, charPos, Vector3.Up);
 }