Example #1
0
        public static void BattleLeagueAttackHandler()
        {
            WindowCapture.CaptureApplication(GlobalVariables.GLOBAL_PROC_NAME);

            Main.ResetToHome();

            OpenObjects.OpenBattleLeague();

            AttackBattleLeague();
        }
Example #2
0
        public static void GymAttackHandler()
        {
            WindowCapture.CaptureApplication(GlobalVariables.GLOBAL_PROC_NAME);

            Main.ResetToHome();

            OpenObjects.OpenGym();

            GymAttack();
        }
Example #3
0
        /* Might Be Wondering why i have a seperate function which "Handles" the
         * Attack when i could just add the commands to the main function
         * but the reason is because i can call it to reset / reopen
         * the Attack Object when something goes wrong.
         */

        public static void SkyPillarAttackHandler()
        {
            WindowCapture.CaptureApplication(GlobalVariables.GLOBAL_PROC_NAME);

            Main.ResetToHome();

            OpenObjects.OpenSkyPilar();

            AttackSkyPillar();
        }