Example #1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="HudsonMasterComputerexecutors" /> class.
 /// </summary>
 /// <param name="CurrentExecutable">CurrentExecutable.</param>
 /// <param name="Idle">Idle.</param>
 /// <param name="LikelyStuck">LikelyStuck.</param>
 /// <param name="Number">Number.</param>
 /// <param name="Progress">Progress.</param>
 /// <param name="_Class">_Class.</param>
 public HudsonMasterComputerexecutors(FreeStyleBuild CurrentExecutable = default(FreeStyleBuild), bool?Idle = default(bool?), bool?LikelyStuck = default(bool?), int?Number = default(int?), int?Progress = default(int?), string _Class = default(string))
 {
     this.CurrentExecutable = CurrentExecutable;
     this.Idle        = Idle;
     this.LikelyStuck = LikelyStuck;
     this.Number      = Number;
     this.Progress    = Progress;
     this._Class      = _Class;
 }
Example #2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="FreeStyleProject" /> class.
 /// </summary>
 /// <param name="_Class">_Class.</param>
 /// <param name="Name">Name.</param>
 /// <param name="Url">Url.</param>
 /// <param name="Color">Color.</param>
 /// <param name="Actions">Actions.</param>
 /// <param name="Description">Description.</param>
 /// <param name="DisplayName">DisplayName.</param>
 /// <param name="DisplayNameOrNull">DisplayNameOrNull.</param>
 /// <param name="FullDisplayName">FullDisplayName.</param>
 /// <param name="FullName">FullName.</param>
 /// <param name="Buildable">Buildable.</param>
 /// <param name="Builds">Builds.</param>
 /// <param name="FirstBuild">FirstBuild.</param>
 /// <param name="HealthReport">HealthReport.</param>
 /// <param name="InQueue">InQueue.</param>
 /// <param name="KeepDependencies">KeepDependencies.</param>
 /// <param name="LastBuild">LastBuild.</param>
 /// <param name="LastCompletedBuild">LastCompletedBuild.</param>
 /// <param name="LastFailedBuild">LastFailedBuild.</param>
 /// <param name="LastStableBuild">LastStableBuild.</param>
 /// <param name="LastSuccessfulBuild">LastSuccessfulBuild.</param>
 /// <param name="LastUnstableBuild">LastUnstableBuild.</param>
 /// <param name="LastUnsuccessfulBuild">LastUnsuccessfulBuild.</param>
 /// <param name="NextBuildNumber">NextBuildNumber.</param>
 /// <param name="QueueItem">QueueItem.</param>
 /// <param name="ConcurrentBuild">ConcurrentBuild.</param>
 /// <param name="Scm">Scm.</param>
 public FreeStyleProject(string _Class = default(string), string Name = default(string), string Url = default(string), string Color = default(string), List <FreeStyleProjectactions> Actions = default(List <FreeStyleProjectactions>), string Description = default(string), string DisplayName = default(string), string DisplayNameOrNull = default(string), string FullDisplayName = default(string), string FullName = default(string), bool?Buildable = default(bool?), List <FreeStyleBuild> Builds = default(List <FreeStyleBuild>), FreeStyleBuild FirstBuild = default(FreeStyleBuild), List <FreeStyleProjecthealthReport> HealthReport = default(List <FreeStyleProjecthealthReport>), bool?InQueue = default(bool?), bool?KeepDependencies = default(bool?), FreeStyleBuild LastBuild = default(FreeStyleBuild), FreeStyleBuild LastCompletedBuild = default(FreeStyleBuild), string LastFailedBuild = default(string), FreeStyleBuild LastStableBuild = default(FreeStyleBuild), FreeStyleBuild LastSuccessfulBuild = default(FreeStyleBuild), string LastUnstableBuild = default(string), string LastUnsuccessfulBuild = default(string), int?NextBuildNumber = default(int?), string QueueItem = default(string), bool?ConcurrentBuild = default(bool?), NullSCM Scm = default(NullSCM))
 {
     this._Class                = _Class;
     this.Name                  = Name;
     this.Url                   = Url;
     this.Color                 = Color;
     this.Actions               = Actions;
     this.Description           = Description;
     this.DisplayName           = DisplayName;
     this.DisplayNameOrNull     = DisplayNameOrNull;
     this.FullDisplayName       = FullDisplayName;
     this.FullName              = FullName;
     this.Buildable             = Buildable;
     this.Builds                = Builds;
     this.FirstBuild            = FirstBuild;
     this.HealthReport          = HealthReport;
     this.InQueue               = InQueue;
     this.KeepDependencies      = KeepDependencies;
     this.LastBuild             = LastBuild;
     this.LastCompletedBuild    = LastCompletedBuild;
     this.LastFailedBuild       = LastFailedBuild;
     this.LastStableBuild       = LastStableBuild;
     this.LastSuccessfulBuild   = LastSuccessfulBuild;
     this.LastUnstableBuild     = LastUnstableBuild;
     this.LastUnsuccessfulBuild = LastUnsuccessfulBuild;
     this.NextBuildNumber       = NextBuildNumber;
     this.QueueItem             = QueueItem;
     this.ConcurrentBuild       = ConcurrentBuild;
     this.Scm                   = Scm;
 }
Example #3
0
 /// <summary>
 /// Initializes a new instance of the <see cref="QueueLeftItem" /> class.
 /// </summary>
 /// <param name="_Class">_Class.</param>
 /// <param name="Actions">Actions.</param>
 /// <param name="Blocked">Blocked.</param>
 /// <param name="Buildable">Buildable.</param>
 /// <param name="Id">Id.</param>
 /// <param name="InQueueSince">InQueueSince.</param>
 /// <param name="_Params">_Params.</param>
 /// <param name="Stuck">Stuck.</param>
 /// <param name="Task">Task.</param>
 /// <param name="Url">Url.</param>
 /// <param name="Why">Why.</param>
 /// <param name="Cancelled">Cancelled.</param>
 /// <param name="Executable">Executable.</param>
 public QueueLeftItem(string _Class = default(string), List <CauseAction> Actions = default(List <CauseAction>), bool?Blocked = default(bool?), bool?Buildable = default(bool?), int?Id = default(int?), int?InQueueSince = default(int?), string _Params = default(string), bool?Stuck = default(bool?), FreeStyleProject Task = default(FreeStyleProject), string Url = default(string), string Why = default(string), bool?Cancelled = default(bool?), FreeStyleBuild Executable = default(FreeStyleBuild))
 {
     this._Class       = _Class;
     this.Actions      = Actions;
     this.Blocked      = Blocked;
     this.Buildable    = Buildable;
     this.Id           = Id;
     this.InQueueSince = InQueueSince;
     this._Params      = _Params;
     this.Stuck        = Stuck;
     this.Task         = Task;
     this.Url          = Url;
     this.Why          = Why;
     this.Cancelled    = Cancelled;
     this.Executable   = Executable;
 }