Example #1
0
        /// <summary>
        /// 给与指定玩家指定的Perk-a-Cola,但是不播放给与特效
        /// </summary>
        /// <param name="player">指定玩家</param>
        /// <param name="perk">要给与的Perk-a-Cola的对象</param>
        public static void GivePerkColaNoEffect(this Entity player, PerkColaType type)
        {
            var perk = new PerkCola(type);

            perk.GiveToPlayer(player, false);
        }
Example #2
0
 /// <summary>
 /// 给与指定玩家指定的Perk-a-Cola
 /// </summary>
 /// <param name="player">指定玩家</param>
 /// <param name="perk">要给与的Perk-a-Cola的对象</param>
 public static void GivePerkCola(this Entity player, PerkCola perk)
 {
     perk.GiveToPlayer(player);
 }