Example #1
0
 public static Texture Set(Skill fsm, string textureName)
 {
     fsm.set_Watermark(textureName);
     Watermarks.watermarkTextureLookup.Remove(fsm);
     Watermarks.lastWatermarkFsm = null;
     return(Watermarks.Get(fsm));
 }
        public static void ResetSelection()
        {
            if (WatermarkSelector.watermarkThumbs == null)
            {
                WatermarkSelector.Init();
            }
            if (WatermarkSelector.watermarkThumbs == null)
            {
                Debug.LogError(Strings.get_Error_Could_not_load_watermarks());
                return;
            }
            Texture texture = Watermarks.Get(SkillEditor.SelectedFsm);

            WatermarkSelector.selectedWatermarkIndex = -1;
            for (int i = 0; i < WatermarkSelector.watermarkThumbs.Length; i++)
            {
                if (texture == WatermarkSelector.watermarkThumbs[i].get_image())
                {
                    WatermarkSelector.selectedWatermarkIndex = i;
                }
            }
        }
Example #3
0
 public static Texture GetWatermarkTexture(Skill fsm)
 {
     return(Watermarks.Get(fsm));
 }