public static void ChooseNextAction(Player player1, StreamReader reader, StreamWriter writer)
        {
            //While the player has not been eaten by the wumpus, the player is prompted
            //for another action.
            while (player1.IsPlayerAlive() == true)
            {
                //Ask the player what they want to do.
                writer.WriteLine("Shoot or Move (S/M): ");
                string input = reader.ReadLine();
                string playerChoice = input.Trim().ToUpper();

                //If player wants to shoot an arrow, they lose an arrow.
                if (playerChoice == "S")
                {
                    player1.ShootArrow();
                    writer.WriteLine("You have {0} arrows.", player1.GetPlayerArrows());
                }
                //If player wants to move, they are prompted for which room and are moved there.
                else if (playerChoice == "M")
                {
                    writer.WriteLine("Enter which cave would you like to move to:");
                    int caveNumber = int.Parse(reader.ReadLine());
                    EnterCave(player1, caveNumber, writer);
                }
                //If player does not choose shoot or move, there is no action and they
                //will be prompted again.
                else
                {
                    writer.WriteLine("Invalid entry");
                }
            }
        }