static void Main(string[] args) { Human Bobby = new Human("Bobby"); //creating a new instance of Human Class Console.WriteLine(Bobby.Health); //the get accessor is invoked here Console.WriteLine("Bobby's health is " + Bobby.Health); //testing Console.WriteLine(Bobby.Attack()); //invoking the attack unction }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Human A = new Human("A"); Human B = new Human("B"); A.Attack(B); Console.WriteLine(B.HumanHealth); //Console.WriteLine(A.HumanHealth); }