Example #1
0
 public void HitTheBall(BallEventArgs e)
 {
     if (hitBallCallback != null)
     {
         hitBallCallback(e);
     }
 }
Example #2
0
        public void PlayBall()
        {
            Bat           bat           = ball.GetNewBat();
            BallEventArgs ballEventArgs = new BallEventArgs(Trajectory, Distance);

            bat.HitTheBall(ballEventArgs);
        }
Example #3
0
        protected void OnBallInPlay(BallEventArgs e)
        {
            EventHandler <BallEventArgs> ballInPlay = BallInPlay;

            if (ballInPlay != null)
            {
                ballInPlay(this, e);
            }
        }
Example #4
0
 private void Ball_BallInPlay(object sender, EventArgs e)
 {
     if (e is BallEventArgs)
     {
         BallEventArgs ballEventArgs = e as BallEventArgs;
         if ((ballEventArgs.Distance <= 400) && (ballEventArgs.Trajectory <= 30))
         {
             FunSay();
         }
         else
         {
             FunTryCatch();
         }
     }
 }
Example #5
0
 private void Ball_BallInPlay(object sender, EventArgs e)
 {
     if (e is BallEventArgs)
     {
         BallEventArgs ballEventArgs = e as BallEventArgs;
         if ((ballEventArgs.Distance < 95) && (ballEventArgs.Trajectory < 60))
         {
             CatchBall();
         }
         else
         {
             CoverFirstBase();
         }
     }
 }