Example #1
0
        /// <summary>
        /// Update a network.
        /// </summary>
        /// <param name="network">The modified network that we're going to save to the server.</param>
        /// <param name="changePIFs">True if we're going to create or destroy PIFs (i.e. change a private network to a
        /// VLAN, or vice versa.</param>
        /// <param name="external">Whether the new network is external i.e. a VLAN.</param>
        /// <param name="pif">The PIF representing the physical NIC from which we're basing our new VLAN.
        /// Null iff changePIFs is false or external is false.</param>
        /// <param name="vlan">The new VLAN tag.  Ignored iff changePIFs is false or external is false.</param>
        /// <param name="suppressHistory"></param>
        public NetworkAction(IXenConnection connection, XenAPI.Network network,
                             bool changePIFs, bool external, PIF pif, long vlan, bool suppressHistory)
            : base(connection, string.Format(Messages.NETWORK_ACTION_UPDATING_NETWORK_TITLE,
                                             network.Name(), Helpers.GetName(connection)), suppressHistory)
        {
            actionType        = network_actions.update;
            this.networkClone = network;
            this.changePIFs   = changePIFs;
            this.external     = external;
            this.pif          = pif;
            this.vlan         = vlan;
            PIFs = changePIFs ? Connection.ResolveAll(network.PIFs) : null;

            #region RBAC Dependencies
            ApiMethodsToRoleCheck.Add("network.set_name_label");
            ApiMethodsToRoleCheck.Add("network.set_other_config");
            ApiMethodsToRoleCheck.Add("network.add_to_other_config");
            ApiMethodsToRoleCheck.Add("network.remove_from_other_config");
            ApiMethodsToRoleCheck.Add("network.set_tags");
            ApiMethodsToRoleCheck.Add("network.add_tags");
            ApiMethodsToRoleCheck.Add("network.remove_tags");
            if (changePIFs)
            {
                ApiMethodsToRoleCheck.Add("pif.destroy");
                if (external)
                {
                    ApiMethodsToRoleCheck.Add("pool.create_VLAN_from_PIF");
                }
            }

            #endregion

            init();
        }
Example #2
0
        /// <summary>
        /// Create an external (VLAN) network.
        /// </summary>
        /// <param name="network">A new Network instance describing the changes to be made on the server side.</param>
        /// <param name="pif">The PIF representing the physical NIC from which we're basing our new VLAN.</param>
        /// <param name="vlan">The new VLAN tag.</param>
        public NetworkAction(IXenConnection connection, XenAPI.Network network, PIF pif, long vlan)
            : base(connection, string.Format(Messages.NETWORK_ACTION_CREATING_NETWORK_TITLE, network.Name,
            Helpers.GetName(connection)))
        {
            actionType = network_actions.create;
            this.networkClone = network;
            this.pif = pif;
            this.vlan = vlan;
            this.external = true;
            this.PIFs = null;

            #region RBAC Dependencies
            ApiMethodsToRoleCheck.Add("network.create");
            ApiMethodsToRoleCheck.Add("pool.create_VLAN_from_PIF");
            #endregion

            init();
        }
Example #3
0
        /// <summary>
        /// Create an external (VLAN) network.
        /// </summary>
        /// <param name="network">A new Network instance describing the changes to be made on the server side.</param>
        /// <param name="pif">The PIF representing the physical NIC from which we're basing our new VLAN.</param>
        /// <param name="vlan">The new VLAN tag.</param>
        public NetworkAction(IXenConnection connection, XenAPI.Network network, PIF pif, long vlan)
            : base(connection, string.Format(Messages.NETWORK_ACTION_CREATING_NETWORK_TITLE, network.Name(),
                                             Helpers.GetName(connection)))
        {
            actionType        = network_actions.create;
            this.networkClone = network;
            this.pif          = pif;
            this.vlan         = vlan;
            this.external     = true;
            this.PIFs         = null;

            #region RBAC Dependencies
            ApiMethodsToRoleCheck.Add("network.create");
            ApiMethodsToRoleCheck.Add("pool.create_VLAN_from_PIF");
            #endregion

            init();
        }
Example #4
0
        /// <summary>
        /// Create or destroy a private network.
        /// </summary>
        public NetworkAction(IXenConnection connection, XenAPI.Network network, bool create)
            : base(connection,
                   string.Format(create ? Messages.NETWORK_ACTION_CREATING_NETWORK_TITLE : Messages.NETWORK_ACTION_REMOVING_NETWORK_TITLE,
                                 network.Name(), Helpers.GetName(connection)))
        {
            this.networkClone = network;
            this.external     = false;

            if (create)
            {
                #region RBAC Dependencies

                ApiMethodsToRoleCheck.Add("network.create");

                #endregion
                actionType = network_actions.create;
                PIFs       = null;
            }
            else
            {
                PIFs = Connection.ResolveAll(network.PIFs);
                #region RBAC Dependencies
                ApiMethodsToRoleCheck.Add("network.destroy");
                if (PIFs.Find(p => p.IsTunnelAccessPIF()) != null)
                {
                    ApiMethodsToRoleCheck.Add("tunnel.destroy");
                }
                if (PIFs.Find(p => !p.IsTunnelAccessPIF() && p.physical) != null)
                {
                    ApiMethodsToRoleCheck.Add("pif.forget");  // actually, we should have at most one of tunnel.destroy and pif.forget
                }
                if (PIFs.Find(p => !p.IsTunnelAccessPIF() && !p.physical) != null)
                {
                    ApiMethodsToRoleCheck.Add("vlan.destroy");  // same here, shouldn't be both virtual and physcial really
                }
                #endregion
                actionType = network_actions.destroy;
            }

            init();
        }
Example #5
0
        /// <summary>
        /// Create or destroy a private network.
        /// </summary>
        public NetworkAction(IXenConnection connection, XenAPI.Network network, bool create)
            : base(connection,
                   string.Format(create ? Messages.NETWORK_ACTION_CREATING_NETWORK_TITLE : Messages.NETWORK_ACTION_REMOVING_NETWORK_TITLE,
                                 network.Name, Helpers.GetName(connection)))
        {
            this.networkClone = network;
            this.external = false;

            if (create)
            {
                #region RBAC Dependencies

                ApiMethodsToRoleCheck.Add("network.create");

                #endregion
                actionType = network_actions.create;
                PIFs = null;
            }
            else
            {
                PIFs = Connection.ResolveAll(network.PIFs);
                #region RBAC Dependencies
                ApiMethodsToRoleCheck.Add("network.destroy");
                if (PIFs.Find(p => p.IsTunnelAccessPIF) != null)
                    ApiMethodsToRoleCheck.Add("tunnel.destroy");
                if (PIFs.Find(p => !p.IsTunnelAccessPIF && p.physical) != null)
                    ApiMethodsToRoleCheck.Add("pif.forget");  // actually, we should have at most one of tunnel.destroy and pif.forget
                if (PIFs.Find(p => !p.IsTunnelAccessPIF && !p.physical) != null)
                    ApiMethodsToRoleCheck.Add("vlan.destroy");  // same here, shouldn't be both virtual and physcial really
                #endregion
                actionType = network_actions.destroy;
            }

            init();
        }
Example #6
0
        /// <summary>
        /// Update a network.
        /// </summary>
        /// <param name="network">The modified network that we're going to save to the server.</param>
        /// <param name="changePIFs">True if we're going to create or destroy PIFs (i.e. change a private network to a
        /// VLAN, or vice versa.</param>
        /// <param name="external">Whether the new network is external i.e. a VLAN.</param>
        /// <param name="pif">The PIF representing the physical NIC from which we're basing our new VLAN.
        /// Null iff changePIFs is false or external is false.</param>
        /// <param name="vlan">The new VLAN tag.  Ignored iff changePIFs is false or external is false.</param>
        /// <param name="suppressHistory"></param>
        public NetworkAction(IXenConnection connection, XenAPI.Network network,
            bool changePIFs, bool external, PIF pif, long vlan, bool suppressHistory)
            : base(connection, string.Format(Messages.NETWORK_ACTION_UPDATING_NETWORK_TITLE,
            network.Name, Helpers.GetName(connection)), suppressHistory)
        {
            actionType = network_actions.update;
            this.networkClone = network;
            this.changePIFs = changePIFs;
            this.external = external;
            this.pif = pif;
            this.vlan = vlan;
            PIFs = changePIFs ? Connection.ResolveAll(network.PIFs) : null;

            #region RBAC Dependencies
            ApiMethodsToRoleCheck.Add("network.set_name_label");
            ApiMethodsToRoleCheck.Add("network.set_other_config");
            ApiMethodsToRoleCheck.Add("network.add_to_other_config");
            ApiMethodsToRoleCheck.Add("network.remove_from_other_config");
            ApiMethodsToRoleCheck.Add("network.set_tags");
            ApiMethodsToRoleCheck.Add("network.add_tags");
            ApiMethodsToRoleCheck.Add("network.remove_tags");
            if (changePIFs)
            {
                ApiMethodsToRoleCheck.Add("pif.destroy");
                if (external)
                    ApiMethodsToRoleCheck.Add("pool.create_VLAN_from_PIF");
            }

            #endregion

            init();
        }