Example #1
0
        public static Point2d[] EllipseEllipse(Ellipse2d el1, Ellipse2d el2)
        {
            //reduce this problem to a circle-ellipse problem by
            //rotating ellipse 1 down, scaling it to circle and then
            //rotate ellipse2 down.
            Transform2d tr = Transform2d.Rotate(-el1.Rotation) * Transform2d.Stretch(1.0, 1.0 / el1.Ratio);

            //dont modify originals:
            el1 = new Ellipse2d(el1);
            el2 = new Ellipse2d(el2);
            el1.Transform(tr);
            el2.Transform(tr);

            Point2d[] res = EllipseCircle(el2, new Circle2d(el1.X, el1.Y, el1.MajorRadius));

            if (res == null)
            {
                return(null);
            }

            Transform2d trinv = (tr).Inversed;

            for (int l = 0; l < res.Length; l++)
            {
                res[l] = res[l].GetTransformed(trinv);
            }

            return(res);
        }
Example #2
0
        public static Point2d[] HyperbolaEllipse(Hyperbola2d hyp, Ellipse2d elp)
        {
            //TODO: this is probably more stable intersecting hyperbola with unitcircle. Rewrite.

            Transform2d tr = hyp.ToStandardPosition;

            hyp = new Hyperbola2d(hyp);
            elp = new Ellipse2d(elp);
            hyp.Transform(tr);
            elp.Transform(tr);

            GeneralConic2d hcon = new GeneralConic2d(1, 0.0, -1 / (hyp.B * hyp.B), 0.0, 0.0, -1);

            Point2dSet pset = new Point2dSet();

            pset.AddRange(ConicConic(hcon, elp.ToGeneralConic()));
            pset.Transform(tr.Inversed);
            return(pset.ToArray());
        }
Example #3
0
        public static Point2d[] EllipseEllipse2(Ellipse2d elp1, Ellipse2d elp2)
        {
            //TODO: check if this is better than EllipseEllipse in stabillity and replace it or remove this function

            Transform2d tr = elp1.ToStandardPosition;

            elp2 = new Ellipse2d(elp2); //dont alter the original ellipse
            elp2.Transform(tr);

            elp1 = new Ellipse2d(elp1);
            elp1.Transform(tr);

            GeneralConic2d con1 = new GeneralConic2d(1.0, 0.0, 1 / (elp1.Ratio * elp1.Ratio), 0.0, 0.0, -1.0);
            GeneralConic2d con2 = elp2.ToGeneralConic(); // GeneralConic2d.FromEllipse(elp2);

            Point2dSet pset = new Point2dSet();

            pset.AddRange(ConicConic(con1, con2));
            pset.Transform(tr.Inversed);
            return(pset.ToArray());
        }