static public int constructor(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); Groot.SignalParameters o; if (argc == 1) { o = new Groot.SignalParameters(); pushValue(l, true); pushValue(l, o); return(2); } else if (argc == 2) { System.Int32 a1; checkType(l, 2, out a1); o = new Groot.SignalParameters(a1); pushValue(l, true); pushValue(l, o); return(2); } return(error(l, "New object failed.")); } catch (Exception e) { return(error(l, e)); } }
/// <summary> /// 触发信号,注册了该信号的回调函数将会被调用 /// </summary> /// <param name="_signal_id">信号编号,详细列表请参见SingalId的枚举定义</param> /// <param name="_parameters">参数列表</param> public static void FireSignal(SignalId _signal_id, SignalParameters _parameters) { //if( m_is_firing ) //{ // Utility.Log.Error( "信号[{0}]触发正在处理中不能再触发信号[{1}]" // , m_present_signal.ToString() // , _signal_id.ToString() ); // return; //} //try //{ //m_present_signal = _signal_id; //m_is_firing = true; SignalCallback callback; if (m_signal_callbacks.TryGetValue(_signal_id, out callback)) { callback(_signal_id, _parameters); } //} /*catch( Exception e ) * { * //m_is_firing = false; * Utility.Log.Error( "Something goes wrong on fire signal: {0}", e.Message ); * } * finally * { * //m_is_firing = false; * }*/ }
/// <summary> /// 触发信号,注册了该信号的回调函数将会被调用 /// </summary> /// <param name="_signal_id">信号编号,详细列表请参见SingalId的枚举定义</param> /// <param name="_a1">第一个参数</param> public static void FireSignal(SignalId _signal_id, Object _a1) { SignalParameters parameters = new SignalParameters(1); parameters.AddParameter(_a1); FireSignal(_signal_id, parameters); }
static public int get_Count(IntPtr l) { try { Groot.SignalParameters self = (Groot.SignalParameters)checkSelf(l); pushValue(l, true); pushValue(l, self.Count); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int Clear(IntPtr l) { try { Groot.SignalParameters self = (Groot.SignalParameters)checkSelf(l); self.Clear(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int AddParameter(IntPtr l) { try { Groot.SignalParameters self = (Groot.SignalParameters)checkSelf(l); System.Object a1; checkType(l, 2, out a1); self.AddParameter(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int getItem(IntPtr l) { try { Groot.SignalParameters self = (Groot.SignalParameters)checkSelf(l); int v; checkType(l, 2, out v); var ret = self[v]; pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
/// <summary> /// 触发信号,注册了该信号的回调函数将会被调用 /// </summary> /// <param name="_signal_id">信号编号,详细列表请参见SingalId的枚举定义</param> /// <param name="_a1">第一个参数</param> /// <param name="_a2">第二个参数</param> /// <param name="_a3">第三个参数</param> /// <param name="_a4">第四个参数</param> /// <param name="_a5">第五个参数</param> /// <param name="_a6">第六个参数</param> public static void FireSignal(SignalId _signal_id , Object _a1 , Object _a2 , Object _a3 , Object _a4 , Object _a5 , Object _a6) { SignalParameters parameters = new SignalParameters(6); parameters.AddParameter(_a1); parameters.AddParameter(_a2); parameters.AddParameter(_a3); parameters.AddParameter(_a4); parameters.AddParameter(_a5); parameters.AddParameter(_a6); FireSignal(_signal_id, parameters); }
/// <summary> /// 触发信号,注册了该信号的回调函数将会被调用 /// </summary> /// <param name="_signal_id">信号编号,详细列表请参见SingalId的枚举定义</param> public static void FireSignal(SignalId _signal_id) { SignalParameters parameters = new SignalParameters(); FireSignal(_signal_id, parameters); }