public void MyBeginPlayInitializer(UStaticMeshComponent _mymeshcomponent, UAudioComponent _myaudiosourcecomponent) { MyMeshComponent = _mymeshcomponent; MyAudioSourceComponent = _myaudiosourcecomponent; }
public void MyBeginPlayInitializer(UStaticMeshComponent _collidermesh, UAudioComponent _uaudiocomponent) { MyColliderMeshComponent = _collidermesh; MyAudioSourceComponent = _uaudiocomponent; MyBeginPlayPostInitialization(); }