Example #1
0
 protected override void Dispose(bool disposing)
 {
     if (disposing)
     {
         vertexes.Dispose();
     }
 }
Example #2
0
 protected override void Dispose(bool disposing)
 {
     if (disposing)
     {
         texture.Dispose();
         vertexes.Dispose();
         coordinates.Dispose();
     }
 }
 protected override void Dispose(bool disposing)
 {
     if (disposing)
     {
         vertexes.Dispose();
         coordinates.Dispose();
         sprite.Dispose();
         bumpmap.Dispose();
     }
     GlHelper.GlDeleteTextures(LastRefresh, new int[] { normalization_cube_map });
 }