public static void GodMode(int Client, string str) { if (str == "On") { PS3.WriteByte((uint)ClientOffset.Godmode + 0x280 * (uint)Client, 0x80); } else if (str == "Off") { PS3.WriteByte((uint)ClientOffset.Godmode + 0x280 * (uint)Client, 0x00); } }
private static void WriteSingle(UInt32 address, float[] input) { Int32 length = input.Length; Byte[] array = new Byte[length * 4]; for (Int32 i = 0; i < length; i++) { ReverseBytes(BitConverter.GetBytes(input[i])).CopyTo(array, (Int32)(i * 4)); } PS3.SetMemory(address, array); }
public static void AntiBan() { byte[] _00 = new byte[] { 0x00 }; byte[] AntiBan = new byte[] { 0x02 }; PS3.SetMemory(0x700AD7 /*0x06FC487*/, AntiBan); //Report index Check PS3.SetMemory(0x6FF167 /*0x06FB40B*/, AntiBan); //Challanges Check PS3.SetMemory(0x6FF4DB /*0x06FB77F*/, AntiBan); //Report Cid check PS3.SetMemory(0x700ADB /*0x06FC48B*/, _00); //Deamonware check PS3.SetMemory(0x700B13 /*0x06FC4C3*/, AntiBan); //Deamonware check PS3.SetMemory(0x700ADF /*0x06FC48F*/, _00); // DeamonWare check byte[] newban = new byte[] { 0x60, 0x00, 0x00, 0x00 }; PS3.SetMemory(0x5CDBE0 /*0x057A47C*/, newban); }
private static float[] ReadSingle(UInt32 address, Int32 length) { byte[] memory = PS3.ReadBytes(address, length * 4); ReverseBytes(memory); float[] numArray = new float[length]; for (Int32 i = 0; i < length; i++) { numArray[i] = BitConverter.ToSingle(memory, ((length - 1) - i) * 4); } return(numArray); }
public static bool ButtonPressed(UInt32 clientIndex, UInt32 Button) { if (PS3.ReadUInt32((uint)Func.Address.G_client + 0x3331 + (0x3700 * clientIndex)) == Button) { return(true); } else { return(false); } }
public static void Enable_RPC() { if (PS3.ReadBytes(function_address + 3, 1)[0] != 0x91) { PS3.API.SetMemory(function_address, new byte[] { 0x4E, 0x80, 0x00, 0x20 }); System.Threading.Thread.Sleep(20); byte[] func = new byte[] { 0x7C, 0x08, 0x02, 0xA6, 0xF8, 0x01, 0x00, 0x80, 0x3C, 0x60, 0x10, 0x05, 0x81, 0x83, 0x00, 0x4C, 0x2C, 0x0C, 0x00, 0x00, 0x41, 0x82, 0x00, 0x64, 0x80, 0x83, 0x00, 0x04, 0x80, 0xA3, 0x00, 0x08, 0x80, 0xC3, 0x00, 0x0C, 0x80, 0xE3, 0x00, 0x10, 0x81, 0x03, 0x00, 0x14, 0x81, 0x23, 0x00, 0x18, 0x81, 0x43, 0x00, 0x1C, 0x81, 0x63, 0x00, 0x20, 0xC0, 0x23, 0x00, 0x24, 0xC0, 0x43, 0x00, 0x28, 0xC0, 0x63, 0x00, 0x2C, 0xC0, 0x83, 0x00, 0x30, 0xC0, 0xA3, 0x00, 0x34, 0xC0, 0xC3, 0x00, 0x38, 0xC0, 0xE3, 0x00, 0x3C, 0xC1, 0x03, 0x00, 0x40, 0xC1, 0x23, 0x00, 0x48, 0x80, 0x63, 0x00, 0x00, 0x7D, 0x89, 0x03, 0xA6, 0x4E, 0x80, 0x04, 0x21, 0x3C, 0x80, 0x10, 0x05, 0x38, 0xA0, 0x00, 0x00, 0x90, 0xA4, 0x00, 0x4C, 0x90, 0x64, 0x00, 0x50, 0xE8, 0x01, 0x00, 0x80, 0x7C, 0x08, 0x03, 0xA6, 0x38, 0x21, 0x00, 0x70, 0x4E, 0x80, 0x00, 0x20 }; PS3.API.SetMemory(function_address + 0x4, func); PS3.API.SetMemory(0x10050000, new byte[0x2854]); PS3.API.SetMemory(function_address, new byte[] { 0xF8, 0x21, 0xFF, 0x91 }); } }
public static void JetPackClient(int client, bool Tru) { if (PS3.API.GetCurrentAPI() == PS3Lib.SelectAPI.TargetManager) { PS3.Connect(); } True[client] = Tru; while (True[client] == true) { if (Buttonz.ButtonPressed((uint)client, Buttonz.Buttons.X)) { float jH = PS3.API.Extension.ReadFloat(findPS(client)); jH += 100; PS3.API.Extension.WriteFloat(findPS(client), jH); } } }
public static void ChangeTeam(int Client, byte NewTeam) { PS3.WriteByte((uint)ClientOffset.ChangeTeam + 0x3700 * (uint)Client, NewTeam); }
public static void ClientModz(ClientOffset Offset, int Client, byte[] On_or_Off) { PS3.WriteBytes((uint)Offset + 0x3700 * (uint)Client, On_or_Off); }
public static void SpeedLobby(AllBytes.SpeedLevel SLevel) { PS3.WriteByte((uint)LobbyModsOffset.PlayerSpeed, (byte)SLevel); PS3.SetMemory((uint)LobbyModsOffset.PlayerSpeed, new byte[] { 0xBE }); }
public static void LobbyJump(AllBytes.JumpLevel JLevel) { PS3.WriteByte((uint)LobbyModsOffset.JumpHeight, (byte)JLevel); PS3.SetMemory((uint)LobbyModsOffset.JumpHeight + 1, new byte[] { 0x1C }); }
public static void Lobby_Modz(LobbyModsOffset Offset, byte[] bytes) { PS3.SetMemory((uint)Offset, bytes); }
public static void LoadSavedLoaction(int Client) { PS3.SetMemory((uint)ClientOffset.Teleport + (uint)ClientOffset.NextClient * (uint)Client, Location_Byte); }
public static string GetClientName(int Client) { return(PS3.ReadString((uint)ClientOffset.GetName + 0x3700 * (uint)Client)); }
public static string GetClan() { return(PS3.ReadString(ClanTag)); }
public static void TeleportClient(int Client_Location, int Teleport_Client) { byte[] newLocation = PS3.GetMemory((uint)ClientOffset.Teleport + (uint)ClientOffset.NextClient * (uint)Client_Location, 12); PS3.SetMemory((uint)ClientOffset.Teleport + (uint)ClientOffset.NextClient * (uint)Teleport_Client, newLocation); }
public static void PlayerColor_Modz(byte Color) { PS3.WriteByte((uint)NonHoastOffsets.GlowPlayers, (byte)Color); }
public static void NonHost_Modz(NonHoastOffsets Offset, byte[] value) { PS3.SetMemory((uint)Offset, value); }
public static void SetStats(ExtinctionOffsets Offset, int Stats) { byte[] input = BitConverter.GetBytes(Convert.ToInt32(Stats)); PS3.SetMemory((uint)Offset, input); }
public static void UnlockAll() { byte[] buffer = new byte[] { 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x01, 0x01, 0x01, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x02, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 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0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00 }; PS3.SetMemory((uint)StatsOffset.UnlockAll, buffer); }
public static void SetName(string input) { PS3.WriteString(Name, input); }
public static void SetClientName(int Client, string newName) { PS3.WriteString((uint)ClientOffset.ChangeName, newName); }
public static void SetClanTag(string input) { PS3.WriteString(ClanTag, input); }
public static string GetName() { return(PS3.ReadString(Name)); }
public static byte[] SaveClientLocation(int Client) { return(Location_Byte = PS3.GetBytes((uint)ClientOffset.Teleport + (uint)ClientOffset.NextClient * (uint)Client, 12)); }