Example #1
0
 private void editNewCreatureToolStripMenuItem_Click(object sender, EventArgs e)
 {
     using (var dialog = new EditCreatureDialog())
     {
         var result = dialog.ShowDialog();
         if (result == DialogResult.OK)
         {
             society.AddCreature(dialog.ReturnCreature);
             RefreshCreatureList();
             RefreshPopulation();
         }
     }
 }
Example #2
0
 private void editCreatureToolStripMenuItem_Click(object sender, EventArgs e)
 {
     if (siOne > -1)
     {
         using (var dialog = new EditCreatureDialog(creatureList[siOne]))
         {
             var result = dialog.ShowDialog();
             if (result == DialogResult.OK)
             {
                 society.AddCreature(dialog.ReturnCreature);
                 RefreshCreatureList();
                 RefreshPopulation();
             }
         }
     }
     else
     {
         MessageBox.Show("Please select a creature to edit", "Creature Editor", MessageBoxButtons.OK);
     }
 }