Example #1
0
 public Laser(Gauntlet game, GraphicsDeviceManager graphics, int bound1, int bound2)
 {
     this.game     = game;
     this.graphics = graphics;
     this.bound1   = bound1;
     this.bound2   = bound2;
 }
Example #2
0
 public Meteor(Gauntlet game, GraphicsDeviceManager graphics, int bound1, int bound2, int type)
 {
     this.game     = game;
     this.graphics = graphics;
     this.bound1   = bound1;
     this.bound2   = bound2;
     this.type     = type;
 }
Example #3
0
 static void Main()
 {
     using (var game = new Gauntlet())
         game.Run();
 }
Example #4
0
 public PlayerMessage(Gauntlet game, int type)
 {
     this.game = game;
     this.type = type;
 }
Example #5
0
 public Explosion(Gauntlet game, int bound1, int bound2)
 {
     this.game   = game;
     this.bound1 = bound1;
     this.bound2 = bound2;
 }
Example #6
0
 public Planet(Gauntlet game, GraphicsDeviceManager graphics)
 {
     this.game     = game;
     this.graphics = graphics;
 }