public void PlayChildSound(string in_soundKey) { if (!m_myReferencedSounds.ContainsKey(in_soundKey)) { m_myReferencedSounds[in_soundKey] = new List <uint>(); } m_myReferencedSounds[in_soundKey].Add(GSoundMgr.PlaySound(in_soundKey, transform)); }
// dummy second param public uint PlaySound(string in_soundKey, bool bReturn) { if (!m_myReferencedSounds.ContainsKey(in_soundKey)) { m_myReferencedSounds[in_soundKey] = new List <uint>(); } uint toReturn = GSoundMgr.PlaySound(in_soundKey); m_myReferencedSounds[in_soundKey].Add(toReturn); return(toReturn); }
public void Update() { if (Input.GetKeyUp(KeyCode.Escape)) { if (GStateManager.Instance.IsLoadingState || GStateManager.Instance.IsLoadingSubState || GStateManager.Instance.CurrentStateId == BrainCloudUNETExample.SplashState.STATE_NAME) { return; } if (GStateManager.Instance.CurrentSubStateId != GStateManager.UNDEFINED_STATE) { GSoundMgr.PlaySound("commonClick"); GStateManager.Instance.PopCurrentSubState(); } else { onApplicationQuit(); //HudHelper.DisplayMessageDialogTwoButton("GLN SLOTS", "DO YOU WISH TO CLOSE GLN SLOTS?", "NO", null, "YES", onApplicationQuit, GenericMessageSubState.eButtonColors.GREEN, GenericMessageSubState.eButtonColors.RED); } } }