Example #1
0
 public static Offset <global::FB_WebProtocol.Vec3> Encode(Game_WebProtocol.FB_WebProtocol.Vec3 source, FlatBufferBuilder fbb)
 {
     global::FB_WebProtocol.Vec3.StartVec3(fbb);
     global::FB_WebProtocol.Vec3.AddX(fbb, source.x);
     global::FB_WebProtocol.Vec3.AddY(fbb, source.y);
     global::FB_WebProtocol.Vec3.AddZ(fbb, source.z);
     return(global::FB_WebProtocol.Vec3.EndVec3(fbb));
 }
Example #2
0
 public static void Decode(Game_WebProtocol.FB_WebProtocol.Vec3 destination, global::FB_WebProtocol.Vec3 source)
 {
     destination.x = source.X;
     destination.y = source.Y;
     destination.z = source.Z;
 }