C# (CSharp) GameStateManagement InputState.IsMenuDown - 14 examples found. These are the top rated real world C# (CSharp) examples of GameStateManagement.InputState.IsMenuDown extracted from open source projects. You can rate examples to help us improve the quality of examples.
Checks for a "menu down" input action. The controllingPlayer parameter specifies which player to read input for. If this is null, it will accept input from any player.