Example #1
0
        private void Awake()
        {
            UIManager.Singleton.ShowUI("ScrollArea");
            SetPlayer();

            m_Leaved = false;

            if (m_Camera != null)
            {
                m_Camera.LookAt = m_Player.transform;
                m_Camera.Follow = m_Player.transform.Find("CameraPoint");
            }
            SceneDoor startDoor = GetDoor(0);

            startDoor.GenPlayer(player.transform);
            SceneManager.Singleton.SceneStarted(this);
            StartScene();
        }
Example #2
0
 public void WriteData(SceneDoor door)
 {
     Position = door.transform.position;
     //SceneName = door.sceneName;
     Idx = door.m_Idx;
 }
Example #3
0
        public SceneDoor GetDoor(int Idx)
        {
            SceneDoor door = m_DoorCollision != null?m_DoorCollision.GetChild(Idx).GetComponent <SceneDoor>() : null;

            return(door);
        }
Example #4
0
 public void SetData(SceneDoor door)
 {
     door.transform.position = Position;
     //door.sceneName = SceneName;
     door.m_Idx = Idx;
 }