Example #1
0
        public Menu(MyWindow window)
        {
            BackImage = new Texture("Res/Menu/Image.png");
            BackSite  = new Sprite(BackImage);
            settings  = new Settings(BackSite, this);
            newPlayer = new NewPlayer(this);
            loading   = new Loading(BackSite, this);


            NewGame = new Button(new Vector2f(20, 20), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "New Game", 30, newPlayer, 1);
            Load    = new Button(new Vector2f(20, 90), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "Load", 30, loading, 1);
            Options = new Button(new Vector2f(20, 160), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "Settings", 30, settings, 1);
            Exit    = new Button(new Vector2f(20, 230), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "Exit", 30, exit, 1);

            Load.AddingAdditionalFunction(loading.CheckFiles);// this always will check if thetre is a save
        }
Example #2
0
        static void Main(string[] args)
        {
            OldPlayer player1 = new OldPlayer();

            player1.Id             = 1;
            player1.TcNo           = "12345678901";
            player1.PlayerName     = "Bircan";
            player1.PlayerLastName = "ÇİFTÇİ";
            player1.DateOfBirth    = new DateTime(1998, 8, 21);
            player1.GameDegree     = "Gold 1";

            OldPlayer player2 = new OldPlayer();

            player2.Id             = 2;
            player2.TcNo           = "12345678910";
            player2.PlayerName     = "Serhat";
            player2.PlayerLastName = "DEVECİ";
            player2.DateOfBirth    = new DateTime(1997, 8, 8);
            player2.GameDegree     = "Platinum 1";

            NewPlayer player3 = new NewPlayer();

            player3.Id                  = 3;
            player3.TcNo                = "12345678910";
            player3.PlayerName          = "Serhat";
            player3.PlayerLastName      = "DEVECİ";
            player3.DateOfBirth         = new DateTime(1986, 5, 16);
            player3.MembershipReference = "Ocak1234";

            PlayerManager playerManager = new PlayerManager();

            playerManager.Add();
            playerManager.Delete();
            playerManager.Update();

            Games games1 = new Games();

            games1.Id        = 1;
            games1.GameName  = "LOL";
            games1.GameType  = "Strategy";
            games1.GamePrice = 25;
            games1.GameYear  = 2010;

            Games games2 = new Games();

            games2.Id        = 2;
            games2.GameName  = "Days Gone";
            games2.GameType  = "Action";
            games2.GamePrice = 50;
            games2.GameYear  = 2018;

            GameCampaign campaing1 = new GameCampaign();

            campaing1.Id           = 1;
            campaing1.CampaignName = "New Years";
            campaing1.Campaign     = 10;

            GameCampaign campaing2 = new GameCampaign();

            campaing2.Id           = 1;
            campaing2.CampaignName = "Student";
            campaing2.Campaign     = 20;

            GameCampaign campaign = new GameCampaign();

            campaign.CampaignAdd();
            campaign.CampaignDelete();
            campaign.CampaingUpdate();

            GameManager gameManager = new GameManager();

            gameManager.Add(games1);
            gameManager.Add(games2);

            GameSale gameSale1 = new GameSale(player1, games1, campaing1);

            gameSale1.GameSales();

            GameSale gameSale2 = new GameSale(player2, games2, campaing2);

            gameSale2.GameSales();
        }