public Menu(MyWindow window) { BackImage = new Texture("Res/Menu/Image.png"); BackSite = new Sprite(BackImage); settings = new Settings(BackSite, this); newPlayer = new NewPlayer(this); loading = new Loading(BackSite, this); NewGame = new Button(new Vector2f(20, 20), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "New Game", 30, newPlayer, 1); Load = new Button(new Vector2f(20, 90), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "Load", 30, loading, 1); Options = new Button(new Vector2f(20, 160), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "Settings", 30, settings, 1); Exit = new Button(new Vector2f(20, 230), new Vector2f(250, 50), new Color(0, 250, 255), new Color(0, 152, 155), ObjectsBank.MyFont, "Exit", 30, exit, 1); Load.AddingAdditionalFunction(loading.CheckFiles);// this always will check if thetre is a save }
static void Main(string[] args) { OldPlayer player1 = new OldPlayer(); player1.Id = 1; player1.TcNo = "12345678901"; player1.PlayerName = "Bircan"; player1.PlayerLastName = "ÇİFTÇİ"; player1.DateOfBirth = new DateTime(1998, 8, 21); player1.GameDegree = "Gold 1"; OldPlayer player2 = new OldPlayer(); player2.Id = 2; player2.TcNo = "12345678910"; player2.PlayerName = "Serhat"; player2.PlayerLastName = "DEVECİ"; player2.DateOfBirth = new DateTime(1997, 8, 8); player2.GameDegree = "Platinum 1"; NewPlayer player3 = new NewPlayer(); player3.Id = 3; player3.TcNo = "12345678910"; player3.PlayerName = "Serhat"; player3.PlayerLastName = "DEVECİ"; player3.DateOfBirth = new DateTime(1986, 5, 16); player3.MembershipReference = "Ocak1234"; PlayerManager playerManager = new PlayerManager(); playerManager.Add(); playerManager.Delete(); playerManager.Update(); Games games1 = new Games(); games1.Id = 1; games1.GameName = "LOL"; games1.GameType = "Strategy"; games1.GamePrice = 25; games1.GameYear = 2010; Games games2 = new Games(); games2.Id = 2; games2.GameName = "Days Gone"; games2.GameType = "Action"; games2.GamePrice = 50; games2.GameYear = 2018; GameCampaign campaing1 = new GameCampaign(); campaing1.Id = 1; campaing1.CampaignName = "New Years"; campaing1.Campaign = 10; GameCampaign campaing2 = new GameCampaign(); campaing2.Id = 1; campaing2.CampaignName = "Student"; campaing2.Campaign = 20; GameCampaign campaign = new GameCampaign(); campaign.CampaignAdd(); campaign.CampaignDelete(); campaign.CampaingUpdate(); GameManager gameManager = new GameManager(); gameManager.Add(games1); gameManager.Add(games2); GameSale gameSale1 = new GameSale(player1, games1, campaing1); gameSale1.GameSales(); GameSale gameSale2 = new GameSale(player2, games2, campaing2); gameSale2.GameSales(); }