protected override void SetInstanceUniqueData(GameItemInstance newItem)
        {
            GameItemInstance_Weapon newItemTyped = (GameItemInstance_Weapon)newItem;

            newItemTyped.UniqueWear = UniqueWear;
        }
        protected override void SetInstanceUniqueData(GameItemInstance newItem)
        {
            GameItemInstance_Magazine newItemTyped = (GameItemInstance_Magazine)newItem;

            newItemTyped.UniqueAmmoCount = UniqueAmmoCount;
        }
Example #3
0
 protected virtual void SetInstanceUniqueData(GameItemInstance newItemInstance)
 {
 }