Example #1
0
 private void OnResourceUpdateFailure(object sender, GameFramework.Resource.ResourceUpdateFailureEventArgs e)
 {
     m_EventComponent.Fire(this, ResourceUpdateFailureEventArgs.Create(e));
 }
Example #2
0
 private void OnResourceUpdateFailure(object sender, GameFramework.Resource.ResourceUpdateFailureEventArgs e)
 {
     m_EventComponent.Fire(this, ReferencePool.Acquire <ResourceUpdateFailureEventArgs>().Fill(e));
 }