Example #1
0
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     spiralMover = new SpiralMover(Content.Load <Texture2D>("Textures/Square"), Vector2.Zero);
 }
Example #2
0
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     spiralMover = new SpiralMover(Content.Load<Texture2D>("Textures/Square"), Vector2.Zero);
 }