Example #1
0
        private void PlayerOrientation(Vector3 direction)
        {
            var degree = Math.Abs((_playerTrans.eulerAngles - direction).y);

            if (degree == 90)
            {
                _playerTrans.DORotate(direction, 0.3f);
            }
            else
            {
                _playerTrans.eulerAngles = direction;
            }
        }