Example #1
0
        private void Awake()
        {
            prefabFactory = Finder.PrefabFactory;
            terrain       = Finder.Terrain;

            waterRoot = CreateRoot(WATER_ROOT_NAME);
        }
Example #2
0
        private void Awake()
        {
            var transformParent = transform.parent;

            prefabFactory = Finder.PrefabFactory;
            animal        = transformParent.GetComponent <Animal>();
            faunaRoot     = transformParent.parent.gameObject;
        }
Example #3
0
        private void Awake()
        {
            randomSeed     = Finder.RandomSeed;
            prefabFactory  = Finder.PrefabFactory;
            navigationMesh = Finder.NavigationMesh;

            faunaRoot = CreateRoot(FAUNA_ROOT_NAME);
        }
Example #4
0
 private void Awake()
 {
     gameController = Finder.GameController;
     prefabFactory  = Finder.PrefabFactory;
 }