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C# (CSharp) Game Level.Quit Examples
Programming Language:
C# (CSharp)
Namespace/Package Name:
Game
Class/Type:
Level
Method/Function:
Quit
Examples at hotexamples.com:
1
C# (CSharp) Game Level.Quit - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Game.Level.Quit
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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getWidth(5)
getHeight(5)
PlaceObject(5)
getId(3)
Init(3)
Active(2)
GetSpriteList(2)
setLocked(2)
getStart(2)
getPos(2)
getFinish(2)
getBlocks(2)
Update(2)
Play(2)
LodLevel(2)
LoadLists(2)
storeCompleteStatus(2)
DownloadLevel(2)
Clear(2)
GetIfSpotOnNavMesh(2)
GetIfSpotFree(2)
GetLongWord(1)
CheckEnemyCollision(1)
getPlacedBlocks(1)
CheckCoinCollision(1)
getRoad(1)
getSavedData(1)
ChangeSceneAsync(1)
CanMoveTo(1)
isValidPath(1)
play(1)
removeBlock(1)
playLevel(1)
CheckWallCollision(1)
saveToDevice(1)
setBlock(1)
setBlocks(1)
setEnd(1)
setHeight(1)
AddSprite(1)
setStart(1)
setTile(1)
setWidth(1)
CheckFinishCollision(1)
clear(1)
CleanUp(1)
Next(1)
GetShortWord(1)
GetLetter(1)
InitDictionaru(1)
Frequently Used Methods
getWidth (5)
getHeight (5)
PlaceObject (5)
getId (3)
Init (3)
Active (2)
GetSpriteList (2)
setLocked (2)
getStart (2)
getPos (2)
Frequently Used Methods
getFinish (2)
getBlocks (2)
Update (2)
Play (2)
LodLevel (2)
LoadLists (2)
storeCompleteStatus (2)
DownloadLevel (2)
Clear (2)
GetIfSpotOnNavMesh (2)
GetIfSpotFree (2)
GetLongWord (1)
CheckEnemyCollision (1)
getPlacedBlocks (1)
CheckCoinCollision (1)
getRoad (1)
getSavedData (1)
ChangeSceneAsync (1)
CanMoveTo (1)
isValidPath (1)
Frequently Used Methods
GetIfSpotFree (2)
GetLongWord (1)
CheckEnemyCollision (1)
getPlacedBlocks (1)
CheckCoinCollision (1)
getRoad (1)
getSavedData (1)
ChangeSceneAsync (1)
CanMoveTo (1)
isValidPath (1)
play (1)
removeBlock (1)
playLevel (1)
CheckWallCollision (1)
saveToDevice (1)
setBlock (1)
setBlocks (1)
setEnd (1)
setHeight (1)
AddSprite (1)
setStart (1)
setTile (1)
setWidth (1)
CheckFinishCollision (1)
clear (1)
CleanUp (1)
Next (1)
GetShortWord (1)
GetLetter (1)
InitDictionaru (1)
Frequently Used Methods
play (1)
removeBlock (1)
playLevel (1)
CheckWallCollision (1)
saveToDevice (1)
setBlock (1)
setBlocks (1)
setEnd (1)
setHeight (1)
AddSprite (1)
setStart (1)
setTile (1)
setWidth (1)
CheckFinishCollision (1)
clear (1)
CleanUp (1)
Next (1)
GetShortWord (1)
GetLetter (1)
InitDictionaru (1)
InitStaticFild (1)
IsActive (1)
Load (1)
LoadLevel (1)
Drow (1)
MoveEnemies (1)
Paint (1)
containsAllBlocks (1)
DebugKillOffSpawners (1)
Add (1)
RemoveSprite (1)
Reset (1)
Retry (1)
SaveAllLevel (1)
ShowGameOverMenu (1)
SpawnActor (1)
canSet (1)
GetSettledPosition (1)
Quit (1)
Example #1
0
Show file
File:
QuitLevelOperation.cs
Project:
Skilled-Tech/Tactical-War
public override void Execute() { Level.Quit(); }
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