void HandleVoidStorageTransfer(VoidStorageTransfer voidStorageTransfer) { Player player = GetPlayer(); Creature unit = player.GetNPCIfCanInteractWith(voidStorageTransfer.Npc, NPCFlags.VaultKeeper); if (!unit) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} not found or player can't interact with it.", voidStorageTransfer.Npc.ToString()); return; } if (!player.IsVoidStorageUnlocked()) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - Player ({0}, name: {1}) queried void storage without unlocking it.", player.GetGUID().ToString(), player.GetName()); return; } if (voidStorageTransfer.Deposits.Length > player.GetNumOfVoidStorageFreeSlots()) { SendVoidStorageTransferResult(VoidTransferError.Full); return; } uint freeBagSlots = 0; if (!voidStorageTransfer.Withdrawals.Empty()) { // make this a Player function for (byte i = InventorySlots.BagStart; i < InventorySlots.BagEnd; i++) { Bag bag = player.GetBagByPos(i); if (bag) { freeBagSlots += bag.GetFreeSlots(); } } for (byte i = InventorySlots.ItemStart; i < InventorySlots.ItemEnd; i++) { if (!player.GetItemByPos(InventorySlots.Bag0, i)) { ++freeBagSlots; } } } if (voidStorageTransfer.Withdrawals.Length > freeBagSlots) { SendVoidStorageTransferResult(VoidTransferError.InventoryFull); return; } if (!player.HasEnoughMoney((voidStorageTransfer.Deposits.Length * SharedConst.VoidStorageStoreItemCost))) { SendVoidStorageTransferResult(VoidTransferError.NotEnoughMoney); return; } VoidStorageTransferChanges voidStorageTransferChanges = new VoidStorageTransferChanges(); byte depositCount = 0; for (int i = 0; i < voidStorageTransfer.Deposits.Length; ++i) { Item item = player.GetItemByGuid(voidStorageTransfer.Deposits[i]); if (!item) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} wants to deposit an invalid item ({2}).", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Deposits[i].ToString()); continue; } VoidStorageItem itemVS = new VoidStorageItem(Global.ObjectMgr.GenerateVoidStorageItemId(), item.GetEntry(), item.GetGuidValue(ItemFields.Creator), item.GetItemRandomEnchantmentId(), item.GetItemSuffixFactor(), item.GetModifier(ItemModifier.UpgradeId), item.GetModifier(ItemModifier.ScalingStatDistributionFixedLevel), item.GetModifier(ItemModifier.ArtifactKnowledgeLevel), (byte)item.GetUInt32Value(ItemFields.Context), item.GetDynamicValues(ItemDynamicFields.BonusListIds)); VoidItem voidItem; voidItem.Guid = ObjectGuid.Create(HighGuid.Item, itemVS.ItemId); voidItem.Creator = item.GetGuidValue(ItemFields.Creator); voidItem.Item = new ItemInstance(itemVS); voidItem.Slot = _player.AddVoidStorageItem(itemVS); voidStorageTransferChanges.AddedItems.Add(voidItem); player.DestroyItem(item.GetBagSlot(), item.GetSlot(), true); ++depositCount; } long cost = depositCount * SharedConst.VoidStorageStoreItemCost; player.ModifyMoney(-cost); for (int i = 0; i < voidStorageTransfer.Withdrawals.Length; ++i) { byte slot; VoidStorageItem itemVS = player.GetVoidStorageItem(voidStorageTransfer.Withdrawals[i].GetCounter(), out slot); if (itemVS == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} tried to withdraw an invalid item ({2})", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Withdrawals[i].ToString()); continue; } List <ItemPosCount> dest = new List <ItemPosCount>(); InventoryResult msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemVS.ItemEntry, 1); if (msg != InventoryResult.Ok) { SendVoidStorageTransferResult(VoidTransferError.InventoryFull); Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} couldn't withdraw {2} because inventory was full.", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Withdrawals[i].ToString()); return; } Item item = player.StoreNewItem(dest, itemVS.ItemEntry, true, itemVS.ItemRandomPropertyId, null, itemVS.Context, itemVS.BonusListIDs); item.SetUInt32Value(ItemFields.PropertySeed, itemVS.ItemSuffixFactor); item.SetGuidValue(ItemFields.Creator, itemVS.CreatorGuid); item.SetModifier(ItemModifier.UpgradeId, itemVS.ItemUpgradeId); item.SetBinding(true); GetCollectionMgr().AddItemAppearance(item); voidStorageTransferChanges.RemovedItems.Add(ObjectGuid.Create(HighGuid.Item, itemVS.ItemId)); player.DeleteVoidStorageItem(slot); } SendPacket(voidStorageTransferChanges); SendVoidStorageTransferResult(VoidTransferError.Ok); }