Example #1
0
        void HandleArtifactAddPower(ArtifactAddPower artifactAddPower)
        {
            if (!_player.GetGameObjectIfCanInteractWith(artifactAddPower.ForgeGUID, GameObjectTypes.ArtifactForge))
            {
                return;
            }

            Item artifact = _player.GetItemByGuid(artifactAddPower.ArtifactGUID);

            if (!artifact)
            {
                return;
            }

            ulong xpCost = 0;
            GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);

            if (cost != null)
            {
                xpCost = (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost.XP2 : cost.XP);
            }

            if (xpCost > artifact.GetUInt64Value(ItemFields.ArtifactXp))
            {
                return;
            }

            if (artifactAddPower.PowerChoices.Empty())
            {
                return;
            }

            ItemDynamicFieldArtifactPowers artifactPower = artifact.GetArtifactPower(artifactAddPower.PowerChoices[0].ArtifactPowerID);

            if (artifactPower == null)
            {
                return;
            }

            ArtifactPowerRecord artifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(artifactPower.ArtifactPowerId);

            if (artifactPowerEntry == null)
            {
                return;
            }

            if (artifactAddPower.PowerChoices[0].Rank != artifactPower.PurchasedRank + 1 ||
                artifactAddPower.PowerChoices[0].Rank > artifactPowerEntry.MaxRank)
            {
                return;
            }

            var artifactPowerLinks = Global.DB2Mgr.GetArtifactPowerLinks(artifactPower.ArtifactPowerId);

            if (artifactPowerLinks != null)
            {
                bool hasAnyLink = false;
                foreach (uint artifactPowerLinkId in artifactPowerLinks)
                {
                    ArtifactPowerRecord artifactPowerLink = CliDB.ArtifactPowerStorage.LookupByKey(artifactPowerLinkId);
                    if (artifactPowerLink == null)
                    {
                        continue;
                    }

                    ItemDynamicFieldArtifactPowers artifactPowerLinkLearned = artifact.GetArtifactPower(artifactPowerLinkId);
                    if (artifactPowerLinkLearned == null)
                    {
                        continue;
                    }

                    if (artifactPowerLinkLearned.PurchasedRank >= artifactPowerLink.MaxRank)
                    {
                        hasAnyLink = true;
                        break;
                    }
                }

                if (!hasAnyLink)
                {
                    return;
                }
            }

            ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, (byte)(artifactPower.CurrentRankWithBonus + 1 - 1)); // need data for next rank, but -1 because of how db2 data is structured

            if (artifactPowerRank == null)
            {
                return;
            }

            ItemDynamicFieldArtifactPowers newPower = artifactPower;

            ++newPower.PurchasedRank;
            ++newPower.CurrentRankWithBonus;
            artifact.SetArtifactPower(newPower);

            if (artifact.IsEquipped())
            {
                _player.ApplyArtifactPowerRank(artifact, artifactPowerRank, true);

                foreach (ItemDynamicFieldArtifactPowers power in artifact.GetArtifactPowers())
                {
                    ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
                    if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
                    {
                        continue;
                    }

                    ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
                    if (scaledArtifactPowerRank == null)
                    {
                        continue;
                    }

                    ItemDynamicFieldArtifactPowers newScaledPower = power;
                    ++newScaledPower.CurrentRankWithBonus;
                    artifact.SetArtifactPower(newScaledPower);

                    _player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
                    _player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, true);
                }
            }

            artifact.SetUInt64Value(ItemFields.ArtifactXp, artifact.GetUInt64Value(ItemFields.ArtifactXp) - xpCost);
            artifact.SetState(ItemUpdateState.Changed, _player);
        }
Example #2
0
        void HandleConfirmArtifactRespec(ConfirmArtifactRespec confirmArtifactRespec)
        {
            if (!_player.GetNPCIfCanInteractWith(confirmArtifactRespec.NpcGUID, NPCFlags.ArtifactPowerRespec))
            {
                return;
            }

            Item artifact = _player.GetItemByGuid(confirmArtifactRespec.ArtifactGUID);

            if (!artifact)
            {
                return;
            }

            ulong xpCost = 0;
            GtArtifactLevelXPRecord cost = CliDB.ArtifactLevelXPGameTable.GetRow(artifact.GetTotalPurchasedArtifactPowers() + 1);

            if (cost != null)
            {
                xpCost = (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost.XP2 : cost.XP);
            }

            if (xpCost > artifact.GetUInt64Value(ItemFields.ArtifactXp))
            {
                return;
            }

            ulong newAmount = artifact.GetUInt64Value(ItemFields.ArtifactXp) - xpCost;

            for (uint i = 0; i <= artifact.GetTotalPurchasedArtifactPowers(); ++i)
            {
                GtArtifactLevelXPRecord cost1 = CliDB.ArtifactLevelXPGameTable.GetRow(i);
                if (cost1 != null)
                {
                    newAmount += (ulong)(artifact.GetModifier(ItemModifier.ArtifactTier) == 1 ? cost1.XP2 : cost1.XP);
                }
            }

            foreach (ItemDynamicFieldArtifactPowers artifactPower in artifact.GetArtifactPowers())
            {
                byte oldPurchasedRank = artifactPower.PurchasedRank;
                if (oldPurchasedRank == 0)
                {
                    continue;
                }

                ItemDynamicFieldArtifactPowers newPower = artifactPower;
                newPower.PurchasedRank        -= oldPurchasedRank;
                newPower.CurrentRankWithBonus -= oldPurchasedRank;
                artifact.SetArtifactPower(newPower);

                if (artifact.IsEquipped())
                {
                    ArtifactPowerRankRecord artifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(artifactPower.ArtifactPowerId, 0);
                    if (artifactPowerRank != null)
                    {
                        _player.ApplyArtifactPowerRank(artifact, artifactPowerRank, false);
                    }
                }
            }

            foreach (ItemDynamicFieldArtifactPowers power in artifact.GetArtifactPowers())
            {
                ArtifactPowerRecord scaledArtifactPowerEntry = CliDB.ArtifactPowerStorage.LookupByKey(power.ArtifactPowerId);
                if (!scaledArtifactPowerEntry.Flags.HasAnyFlag(ArtifactPowerFlag.ScalesWithNumPowers))
                {
                    continue;
                }

                ArtifactPowerRankRecord scaledArtifactPowerRank = Global.DB2Mgr.GetArtifactPowerRank(scaledArtifactPowerEntry.Id, 0);
                if (scaledArtifactPowerRank == null)
                {
                    continue;
                }

                ItemDynamicFieldArtifactPowers newScaledPower = power;
                newScaledPower.CurrentRankWithBonus = 0;
                artifact.SetArtifactPower(newScaledPower);

                _player.ApplyArtifactPowerRank(artifact, scaledArtifactPowerRank, false);
            }

            artifact.SetUInt64Value(ItemFields.ArtifactXp, newAmount);
            artifact.SetState(ItemUpdateState.Changed, _player);
        }