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C# (CSharp) Game Controller.Process Examples
Programming Language:
C# (CSharp)
Namespace/Package Name:
Game
Class/Type:
Controller
Method/Function:
Process
Examples at hotexamples.com:
1
C# (CSharp) Game Controller.Process - 1 examples found
. These are the top rated real world C# (CSharp) examples of
Game.Controller.Process
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
Show
Hide
Init(2)
AddBallRedrawing(1)
Hide(1)
UpdateAssets(1)
UpPointsSet(1)
UpLevel(1)
TriggerUpperPlayerToRight(1)
TriggerUpperPlayerToLeft(1)
TriggerDownPlayerToRight(1)
TriggerDownPlayerToLeft(1)
StartGame(1)
ShowExplosion(1)
ShowBorders(1)
Show(1)
Process(1)
PlayGame(1)
HandleKeyPress(1)
AddPlayerRedrawing(1)
GetYesOrNo(1)
GetNumberOfRounds(1)
GetNumberOfPositions(1)
GetNumberOfColors(1)
GetCommand(1)
GetBlacksWhites(1)
GameOver(1)
DownPointsSet(1)
DirectionInputStart(1)
DirectionInputCancel(1)
DirectionInput(1)
Controll(1)
ControlPlayer(1)
CheckAnswer(1)
WaitUntilReady(1)
Frequently Used Methods
Init (2)
AddBallRedrawing (1)
Hide (1)
UpdateAssets (1)
UpPointsSet (1)
UpLevel (1)
TriggerUpperPlayerToRight (1)
TriggerUpperPlayerToLeft (1)
TriggerDownPlayerToRight (1)
TriggerDownPlayerToLeft (1)
Frequently Used Methods
StartGame (1)
ShowExplosion (1)
ShowBorders (1)
Show (1)
Process (1)
PlayGame (1)
HandleKeyPress (1)
AddPlayerRedrawing (1)
GetYesOrNo (1)
GetNumberOfRounds (1)
GetNumberOfPositions (1)
GetNumberOfColors (1)
GetCommand (1)
GetBlacksWhites (1)
GameOver (1)
DownPointsSet (1)
DirectionInputStart (1)
DirectionInputCancel (1)
DirectionInput (1)
Controll (1)
Frequently Used Methods
GetNumberOfPositions (1)
GetNumberOfColors (1)
GetCommand (1)
GetBlacksWhites (1)
GameOver (1)
DownPointsSet (1)
DirectionInputStart (1)
DirectionInputCancel (1)
DirectionInput (1)
Controll (1)
ControlPlayer (1)
CheckAnswer (1)
WaitUntilReady (1)
Frequently Used Methods
ControlPlayer (1)
CheckAnswer (1)
WaitUntilReady (1)
Example #1
0
Show file
File:
Player.cs
Project:
moe4b-work/COFFEE-FUELED
void Update() { Controller.Process(); Interact.Process(); Energy.Process(); }