void Awake() { Controller = GetComponent <ControllerModule>(); Controller.Init(this); Manager.Add(this); }
void Awake() { rigidbody = GetComponentInChildren <Rigidbody>(); collider = GetComponentInChildren <CapsuleCollider>(); camera = GetComponentInChildren <Camera>(); CameraTransition = GetComponentInChildren <CameraTransition>(); Energy = GetComponentInChildren <PlayerEnergy>(); Energy.Init(this); Controller = GetComponentInChildren <PlayerController>(); Controller.Init(this); Interact = GetComponentInChildren <PlayerInteract>(); Interact.Init(this); }