public static BattleStateController Register()
 {
     BattleStateController retV = new BattleStateController ();
     StateController.Register (GameState.Battle, retV, true);
     retV.AddTransition ((uint)GameState.PostBattle, GameState.PostBattle);
     return retV;
 }
Example #2
0
        public static BattleStateController Register()
        {
            BattleStateController retV = new BattleStateController();

            StateController.Register(GameState.Battle, retV, true);
            retV.AddTransition((uint)GameState.PostBattle, GameState.PostBattle);
            return(retV);
        }
Example #3
0
 void StatesInit()
 {
     PreProcessStateController.Register();
     InitStateController.Register();
     LoginStateController.Register();
     NoticeStateController.Register();
     MainMenuStateController.Register();
     PreBattleStateController.Register();
     BattleStateController.Register();
     PostBattleStateController.Register();
     InTransitionStateController.Register();
     CriticalErrorStateController.Register();
     ExitFinalizeStateController.Register();
 }