Example #1
0
 public SpawnContext(Vector3 position, GridArea.Cell cell, EnemyDeathFxPool deathFxPool)
 {
     this.position    = position;
     this.cell        = cell;
     this.deathFxPool = deathFxPool;
 }
Example #2
0
 public SpawnContext(Vector3 position, EnemyDeathFxPool deathFxPool)
 {
     this.position    = position;
     this.deathFxPool = deathFxPool;
 }