Example #1
0
 public static bool Save(this GTANetworkAPI.Vehicle vehicle)
 {
     if (vehicle.IsType(EVehicleType.PRIVATE))
     {
         if (vehicle.UID() != null)
         {
             return(true);
         }
     }
     return(false);
 }
Example #2
0
        void spawnveh(Client player, uint vid)
        {
            Vehicle veh = Globals.Managers.vehicle.SpawnPrivateVehicle(vid, player.GetPositionAtFront(5), new Vector3(0, 0, 0));

            if (veh != null)
            {
                player.SendChatMessage("stworzono pojazd {0} vid {1}", veh, veh.UID());
            }
            else
            {
                player.SendChatMessage("nie udało się stworzyć pojazdu");
            }
        }