Example #1
0
 public GAMEOVER()
 {
     Buttons    = new Text3D[1];
     Buttons[0] = new Text3D("GAMEOVER", new vec3(-20, 1060, 0));
     Selected   = 0;
     ButtonSize = Buttons[0].Scale;
 }
Example #2
0
 public Menu()
 {
     Buttons    = new Text3D[3];
     Buttons[0] = new Text3D("SinglePlayer", new vec3(-30, 1100, 0));
     Buttons[1] = new Text3D("MultiPlayer", new vec3(-27, 1090, 0));
     Buttons[2] = new Text3D("Exit", new vec3(-10, 1080, 0));
     Selected   = 0;
     ButtonSize = Buttons[0].Scale;
 }
Example #3
0
 public ChoosePlayerMenu()
 {
     Buttons    = new Text3D[4];
     Buttons[0] = new Text3D("Sonic", new vec3(-17, 1100, 0));
     Buttons[1] = new Text3D("Tails", new vec3(-17, 1090, 0));
     Buttons[2] = new Text3D("Knuckles", new vec3(-17, 1080, 0));
     Buttons[3] = new Text3D("Shadow", new vec3(-17, 1070, 0));
     Selected   = 0;
     ButtonSize = Buttons[0].Scale;
 }