Ejemplo n.º 1
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 public GAMEOVER()
 {
     Buttons    = new Text3D[1];
     Buttons[0] = new Text3D("GAMEOVER", new vec3(-20, 1060, 0));
     Selected   = 0;
     ButtonSize = Buttons[0].Scale;
 }
Ejemplo n.º 2
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 public Menu()
 {
     Buttons    = new Text3D[3];
     Buttons[0] = new Text3D("SinglePlayer", new vec3(-30, 1100, 0));
     Buttons[1] = new Text3D("MultiPlayer", new vec3(-27, 1090, 0));
     Buttons[2] = new Text3D("Exit", new vec3(-10, 1080, 0));
     Selected   = 0;
     ButtonSize = Buttons[0].Scale;
 }
Ejemplo n.º 3
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 public ChoosePlayerMenu()
 {
     Buttons    = new Text3D[4];
     Buttons[0] = new Text3D("Sonic", new vec3(-17, 1100, 0));
     Buttons[1] = new Text3D("Tails", new vec3(-17, 1090, 0));
     Buttons[2] = new Text3D("Knuckles", new vec3(-17, 1080, 0));
     Buttons[3] = new Text3D("Shadow", new vec3(-17, 1070, 0));
     Selected   = 0;
     ButtonSize = Buttons[0].Scale;
 }